most of the base code is here
[url]http://open-game-protocol.org/download.php[/url]
has anyone used this to make something functionally similar to this?
I contacted the developer of HLSW (doubt il get a response) doing some detective work and coming up with his work email (at a university) maybe he will release the source code ...
[QUOTE=kulcris;47132726]most of the base code is here
[url]http://open-game-protocol.org/download.php[/url]
has anyone used this to make something functionally similar to this?
I contacted the developer of HLSW (doubt il get a response) doing some detective work and coming up with his work email (at a university) maybe he will release the source code ...[/QUOTE]
The logging side, [url=http://sourcechatjs.com]yes[/url]
[QUOTE=Rocket;47134044]That is not the same thing and you know it.[/QUOTE]
A lot of people use HLSW as a rcon client, as it is capable of catching console output using the logging protocol, while other rcon clients usually only go one way (and return the output of the last comnand).
I do exactly that, I just parse console output and aim for chat with the ability to show more than just chat.
registration is disabled how would i go about downloading this and adding it to my site?
[QUOTE=kulcris;47157829]registration is disabled how would i go about downloading this and adding it to my site?[/QUOTE]
Currently still working on it. Soon I'll have a beta ready where people can add relays and display just chat on their loadingscreens / websites. Then after I'll add implementation for authentication, then next will be console output. You don't want everyone to be able to read your console.
take it this died...?
bumping bc i am still very much interested in something like this...
[editline]29th February 2016[/editline]
--SNIP-- removed links to hlsw project leads RL email and phone number
enjoy?
[editline]29th February 2016[/editline]
of course.... there was something posted not long ago in this forum that i didnt even look at
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