• Does PHP-Source-Query-Class still work with Rust or?
    4 replies, posted
Hi guys, I'm desperate here. For 2 days straight i've been searching the web for a query script for PHP, to get server info from my dedicated Rust server, and i'm about to give up. Therefore I really hope you can help me! :) Most query script I find is almost more than 4 years old, but the most updated i've found, is xPaw's: [url]https://github.com/xPaw/PHP-Source-Query-Class/blob/master/View.php[/url]. Does this script still work with Rust and if so, how do I set it up properly? I have basic PHP knowledge, but I am not strong with OOP. Some info about the server: This is how my batch file looks like: [CODE]RustDedicated.exe -batchmode +server.port 28015 +rcon.ip 192.168.1.138 +rcon.port 28016 +rcon.password "xxxxxxxx" +server.maxplayers 150 +server.hostname "Gamers Guild EU - Oxide - BetterLoot - InstaCraft - Gather x10" +server.seed 3583633 +server.worldsize 5000 +server.identity "Gamers Guild"[/CODE] It's running the latest version of the server and Oxide. Both port 28015 (server port) and port 28016 (rcon port) is open and accessible on 77.68.224.197 which is the server IP. I can connect to the server without problem. My PHP script looks like this: [CODE]<?php require __DIR__ . '/classes/SourceQuery/SourceQuery/SourceQuery.class.php'; // Edit this -> define( 'SQ_SERVER_ADDR', '77.68.224.197' ); define( 'SQ_SERVER_PORT', 28016 ); define( 'SQ_TIMEOUT', 2 ); define( 'SQ_ENGINE', SourceQuery :: SOURCE ); // Edit this <- $Query = new SourceQuery( ); try { $Query->Connect( SQ_SERVER_ADDR, SQ_SERVER_PORT, SQ_TIMEOUT, SQ_ENGINE ); $Info = $Query->GetInfo( ); $Players = $Query->GetPlayers( ); $Rules = $Query->GetRules( ); } catch( Exception $e ) { echo $e->getMessage( ); } $Query->Disconnect( ); echo '<pre>'; print_r($Query); echo '</pre>'; echo '<pre>'; print_r($Players); echo '</pre>'; ?>[/CODE] This outputs this: [CODE]SourceQuery Object ( [Rcon:SourceQuery:private] => [Buffer:SourceQuery:private] => SourceQueryBuffer Object ( [Buffer:SourceQueryBuffer:private] => [Length:SourceQueryBuffer:private] => 0 [Position:SourceQueryBuffer:private] => 0 ) [Socket:SourceQuery:private] => SourceQuerySocket Object ( [Socket] => [Engine] => 1 [Ip] => 77.68.224.197 [Port] => 28016 [Timeout] => 2 [Buffer:SourceQuerySocket:private] => SourceQueryBuffer Object ( [Buffer:SourceQueryBuffer:private] => [Length:SourceQueryBuffer:private] => 0 [Position:SourceQueryBuffer:private] => 0 ) ) [Connected:SourceQuery:private] => [Challenge:SourceQuery:private] => 0 [UseOldGetChallengeMethod:SourceQuery:private] => )[/CODE] (Source: [url]http://www.gamersguild.dk/test2.php[/url]) Can anyone see what the heck I might be doing wrong? :(
[QUOTE=Rocket;47864471]Rust does not run Source, so you cannot query it as a Source server. [editline]2nd June 2015[/editline] In theory, Rust supports RCON. In practice, [url=https://github.com/xPaw/PHP-Source-Query-Class/issues/20]it doesn't[/url].[/QUOTE] Thanks, Rocket. I was getting this feeling as well, but I just couldn't believe it, since it looked like other people made it work. I think i'll just have to wait and hope for them to implement some support for RCON :) Thanks again!
snip nevermind
Quickly put together by changing some other scripts, still obviously a work in progress as it's useless in its current state, but future work will probably be closed source so figured I'd share. Went for a usleep instead of a blocking thread to allow some background work in the future. [url]http://pastebin.com/JLUyawdE[/url] Sources used for a small part of the implementation: [url]http://pastebin.com/vQqmx6bR[/url] / [url]https://facepunch.com/showthread.php?t=1384264[/url] [url]https://github.com/xPaw/PHP-Source-Query[/url]
Sorry, you need to Log In to post a reply to this thread.