• RAGE - Dead City Mutant Boss
    19 replies, posted
The Huge Mutant Boss from the Dead City Level from RAGE [t]http://picload.org/image/ldgwdww/mutant.jpg[/t] [t]http://picload.org/image/ldgwagr/size.jpg[/t] • Bodygroups for Drool Effects • Different Shaders as Skingroups: Default and Wet • Tongue Posing via Finger Poser - Left Hand->Pinky Finger • Custom Rig Special Thanks to Squiddy for helping me with the UV‘s Legend: BG = Bodygroup SG = Skingroup FP = Fingerposer extra Features If a Model has got: _BG_SG_FP in the filename, then you should check the Bodygroup Tool and the Fingerposer for extra stuff Original Model by id Software Download: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=226775533[/url]
Neat. The model looks great, thanks in no small part to your understanding of the material system.
jesus christ he looks ugly
[quote][i]K, he's a Ballchinian[/i][/quote] [img]http://images1.wikia.nocookie.net/__cb20111022183425/men-in-black/images/d/d7/Ballchinian_alien.jpg[/img] In all seriousness though, it's great! :v:
did cookie or simss release the raws?
[QUOTE=Dark One;43864180]did cookie or simss release the raws?[/QUOTE] i extracted it from the game files.
TheMask - If you want anymore RAGE files, just let me know. I can access everything pretty easy so long as the textures are in the toolkit. Great release.
Any plans on a non-workshop upload? I prefer to keep my files manually installed and in my own organized folders.
You can extract GMA files you know.
[QUOTE=dragbody;43864443]TheMask - If you want anymore RAGE files, just let me know. I can access everything pretty easy so long as the textures are in the toolkit. Great release.[/QUOTE] can you get all the vehicles?
Excellent work as always, Mask.
[QUOTE=SergerantJoe;43864676]You can extract GMA files you know.[/QUOTE] How so? I may have to do that on others if that's possible.
Oh man I had been wondering when a Rage model would finally be ported. This is one of your most impressive releases yet! Any chance of getting a non-gmod workshop link for us SFM'ers?
Damn this one looks absolutely stunning!
Dark One -- I've already posted many vehicles in the model resource mega thread.
[QUOTE=Lt_C;43863868]thanks in no small part to your understanding of the material system.[/QUOTE]you should make a tutorial about that some time you know to enlighten the rest of us
[QUOTE=Joazzz;43870461]you should make a tutorial about that some time you know to enlighten the rest of us[/QUOTE] just have a look a the vmt's. i slap different vmt's on different surface materials. for having its own phong settings and whatnot. the model wouldn't look "authentic" if metal had the same flat shading as skin, or such a tight phong as the tongue etc. i can't edit my posts, so i add it here. the non-workshop link: [url]https://www.dropbox.com/s/ka5eb1kb7vsnwzu/Mutant_Boss.7z[/url] seriously, am i the only one who can't edit his own "Thread Starting Posts"?
[QUOTE=FlatPancake;43866932]How so? I may have to do that on others if that's possible.[/QUOTE] [url]http://www.facepunch.com/showthread.php?t=1173875&p=38186022&viewfull=1#post38186022[/url] Just drag the gma into downloaded extractor sorry if I am late
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