...That wasn't made by valve but was meant for it?
There's this female medic model, and I'm trying to study the reference and edgeloops of the face, but i cant open it in 3ds max.
I tried decompiling the same way i do for the valve models which works fine.
Anyone know what i could do? Am i trying to do the impossible?
did you try and import it in 3ds max?
instead of using valve games to study edge flow, try studying things from tutorials.
This is a great site: [url]http://cg.tutsplus.com/[/url]
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