• Xmodel Exporter with World at War
    2 replies, posted
Well, I have spent many hours trying to work Xmodel exporter with little to no success, and since 3dX ripper is not working with Steam I am out of options. For the most part, the program works perfectly fine (with the occasional crash on some props), but on every model, I can not retrieve the LOD01 file. For each and every model I find, there is an extra letter in front of the model name, for example the German SS: Cchar_ger_honorguard_body1_lod01. I have no idea how: 1.This is happening. and 2. What to do about it. Also, I can not find these files anywhere as if they do not even exist. I know there have been a lot of Cod: WaW ports, so someone out there must know how to fix this. If anyone can help, I would really appreciate it.
in the mod tools from any call of duty we find 3 folder : "xmodel ; xmodelsurfs; xmodelpieces" xmodel : is the structure with bones Xmodelsurfs : are surfaces xmodelpieces: Joining objects in xmodel exporter we see that the models from call of duty world at war appear the first surface as unavailable (lod01 or lod11) can not be corrected but we can circumvent the program. identify the model to export in the xmodel list ex: Cchar_ger_honorguard_body1 this model is decomposed into 4 surfaces ex: Cchar_ger_honorguard_body1_lod01 ;Cchar_ger_honorguard_body1_lod02;Cchar_ger_honorguard_body1_lod03 ; Cchar_ger_honorguard_body1_lod04 these are located in the folder xmodelsurfs the first surface always weighs more (kbs) what we do is rename the surfaces in xmodelsurfs folder ex:Cchar_ger_honorguard_body1_lod01 (800 kb) and Cchar_ger_honorguard_body1_lod02 (300kb) change the last numbers of the surfaces Cchar_ger_honorguard_body1_lod01 (300kb) Cchar_ger_honorguard_body1_lod02 (800 kb) so the first surface should become the second and the second to the first. I hope you understand the logic LOL!! NOTE: with this method there will be loss of vertices and surfaces (that's why I do not using , but it works)
Alright, I tried your method and it worked. I was able to get about 5 models before I realised that the folder was set to waw\xmodel rather than \raw\xmodel... Anyway, thank you, I appreciate the help.
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