• STALKER's Pseudodog
    46 replies, posted
[release][tab]Name:[/tab] STALKER's Pseudodog [tab]Version:[/tab] 1.0 [tab]Description:[/tab] A friggin' mutant wolf, man! [tab]Requirements:[/tab] Gmod9, Gmod10, the ability to "get out of here, Stalker" [tab]Download:[/tab] [url]http://files.filefront.com/STALKER+Pseudodograr/;10740408;/fileinfo.html[/url] [/release] [URL=http://imageshack.us][IMG]http://img58.imageshack.us/img58/1575/gmflatgrass0041ci7.jpg[/IMG][/URL] It's the Pseudodog from STALKER. Comes in two skin versions the younger Pdog and older variation. It's in addon format so all you do is drag and drop the folder into the addons folder and away you go. [code]Gmod9 Spawncodes: "#Pseudodog" "models/Stalker_pseudodog.mdl" "#Pseudodog Old" "models/Stalker_pseudodog.mdl"[/code] [i]Note: If you want to reupload the file to garrysmod.org or somewhere like that please ask my permission first, that means you CodenameGM54 :v:[/i] Enjoy! :D
najs.
Needs more glowing eyes, but I'm just glad to have it in GMod.
:O custom rig?
Aye it is :keke:
Gaaagh I hate these things. Nice job, though.
Looks a little larger than it's in Stalker but very good job buddy!
yes! More STALKER stuff!
I always hated wasting my ammo on these in STALKER. Now in gmod I have tons of ammo! I love it!
I was confused and thought you posted the controller. I hate that motherfucker.
Lol. Whats up with the penguin icons? Also.. This model owns so hard.
Oink Oink? :v: nice work.
I have waited for this! Awesome ports Snood!
Rig these up to Fast zombies!
[QUOTE=Kev Shiu]Rig these up to Fast zombies![/QUOTE] The bone structure! How many times :crying:
wowwww.so cool.i love it! 9/10
Why does everyone ask people who make custom stuff to rig it to a different skeleton? Just use the ragdoll like it was meant to be! :argh: Do Burer or Chimera now? :3
I hated those fucking things
[QUOTE=purvisdavid1]Why does everyone ask people who make custom stuff to rig it to a different skeleton? Just use the ragdoll like it was meant to be! :argh: Do Burer or Chimera now? :3[/QUOTE] That's exactly what i did :raise:
Fine... I'm trying to replace my zombies with stalker monsters. Fast = snork Classic = BloodSucker Poison = N/A (*wink at snood*) headcrabs = ?
Ooh, that is neat-o-riffic.
[QUOTE=Snood_1990]That's exactly what i did :raise:[/QUOTE] I know you did, I'm just stating the fact that people should shut the hell up about putting a model onto an animated skeleton.
[QUOTE=Kev Shiu]Fine... I'm trying to replace my zombies with stalker monsters. Fast = snork Classic = BloodSucker Poison = N/A (*wink at snood*) headcrabs = ?[/QUOTE] The headcrabs need to be those damn rats, wasting all my 5.56mm rounds :v: And yay snood for further providing things which I can make comics with that will never leave my HD.
Nice job Snood :D
[QUOTE=purvisdavid1]I know you did, I'm just stating the fact that people should shut the hell up about putting a model onto an animated skeleton.[/QUOTE] Aye true, it seems [b]a lot[/b] of people are obsessed with making SNPCs.
Thank you S O O O O O O O O O O much!!! =D
Great stuff, It would be really great if someone went as far as to making some of the mutants that did not make it through to the final game, like the Burer.
Yeah i do have the Burer extracted but next up is going to be the Poltergeist ;)
You already DID the Poltergeist. [b]Edit:[/b] No wait, nevermind, you told me that the Poltergeists rig corrupted, right?
Aye yeah, but i've got round to fixing that problem now ;)
Sorry, you need to Log In to post a reply to this thread.