Hey guys, I had a question about decompiling models from half-life or other source games so I can get their bone structure and make my own model out of it. Anyway I can do that though? I have to make a custom model for Gmod and I need something like a tutorial or a walkthrough for this. Thanks :3
.....decomposing?
I think you mean decompiling.
Yes, sorry! I'll fix!
[QUOTE=greentea1;33590449]Hey guys, I had a question about decompiling models from half-life or other source games so I can get their bone structure and make my own model out of it. Anyway I can do that though? I have to make a custom model for Gmod and I need something like a tutorial or a walkthrough for this. Thanks :3[/QUOTE]
Use the bone skeleton of the rebels in HL2. And if you need know how to rig, look this: [url]http://www.facepunch.com/threads/542906-Mario-s-Guide-To-Ragdolling?highlight=Rigging+tutorial[/url]
For decompile models try with the mdldecompiler: [url]http://www.chaosincarnate.net/cannonfodder/cftools.htm[/url] (note: if you have to decompile Orange Box models, open the .mdl file in notepad ++ or another program, and change IDST0 for ISDT,).
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