• FEAR Model Pack
    42 replies, posted
[release][tab]Name:[/tab] FEAR Model Pack Beta [tab]Description:[/tab] Some of the models from the FEAR expansions. They have full finger posing. I hope to add face and eyeposing to some of the models in the next release. [tab]Download:[/tab][url]http://www.garrysmod.org/downloads/?a=view&id=100526[/url] [url]http://www.filefront.com/16681103/FEAR%20Pack.zip[/url] [tab]Credits:[/tab] Monolith/Timegate/Vivendi Games, Taggart for hands.[/release] Images for more added effects: [img]http://img18.imageshack.us/img18/822/copyofgmconstruct0002.jpg[/img] [img]http://img710.imageshack.us/img710/8425/gmconstruct0003l.jpg[/img] [img]http://img408.imageshack.us/img408/5647/gmconstruct0013b.jpg[/img]
nice job.
Really good job with them, great to see more FEAR models then just Replicas Quick question, if these are FEAR 1 ports did you use a tool to extract them or did you rip them?
[QUOTE=jason278;22429310]Really good job with them, great to see more FEAR models then just Replicas Quick question, if these are FEAR 1 ports did you use a tool to extract them or did you rip them?[/QUOTE] I ripped them.
[QUOTE=Srgt. Shotup;22429482]I ripped them.[/QUOTE] Well, good job then My rips come out all fucked and stretched looking
[QUOTE=jason278;22429514]Well, good job then My rips come out all fucked and stretched looking[/QUOTE] Do you use 3DS Max to open the 3DR Imports? When you import them there should be an option to use the recommended Field of View (FoV).
[QUOTE=Srgt. Shotup;22429639]Do you use 3DS Max to open the 3DR Imports? When you import them there should be an option to use the recommended Field of View (FoV).[/QUOTE] Yeah it says "90.00000 for height"
[QUOTE=jason278;22429752]Yeah it says "90.00000 for height"[/QUOTE] What does the box "For Recommended values" put out?
[QUOTE=Srgt. Shotup;22429835]What does the box "For Recommended values" put out?[/QUOTE] "86.06715 for width"
Can you rip Norton Mapes? He's the fatass in case you forgot.
[QUOTE=jason278;22429849]"86.06715 for width"[/QUOTE] You'll want to use that. As for Norton Mapes: I don't have the orginal FEAR installed right now; these guys are from Perseus Mandate/used in Extraction Point.
[QUOTE=Srgt. Shotup;22429978]You'll want to use that. As for Norton Mapes: I don't have the orginal FEAR installed right now; these guys are from Perseus Mandate/used in Extraction Point.[/QUOTE] Thanks a ton for the info, it worked perfectly. Also, I don't think 3D Ripper works with FEAR,I always get an error when trying to play it with 3DX ripper [url=http://uppix.net/1/8/1/b306ecea42fdccac86fce1dd9fc32.html][img]http://uppix.net/1/8/1/b306ecea42fdccac86fce1dd9fc32.jpg[/img][/url]
Me for hands, what? nice job though
Code 51? Maybe the government's base in Area 51 are trying to stop you. D:
Looks pretty nice. Good job.
[QUOTE=Taggart;22436587]Me for hands, what? nice job though[/QUOTE] I used the hands from your "Generic Troopers" pack to replace the Nightcrawler's hands.
filefront and others please ?
I can't wait for the official version.
[QUOTE=the_matador;22439095]filefront and others please ?[/QUOTE] I'm hoping to get a second link up in a few days, but my internet is being difficult right now. [B]Edit:[/B]Filefront link is now up.
Can you make more models on the next version? like Fettel,more replica,ATC with no armor,Jankowsky and ghost version,Jin,Better,alma adult and child and the character we play on the first part and extraction point.
Can someone rig these so they work with the Combine?/ Make them into SNPC's? <3 please!! also Replica sound replacement pack for Combine: [url]http://www.garrysmod.org/downloads/?a=view&id=91860[/url]
[QUOTE=elite rider;22452729]Can you make more models on the next version? like Fettel,more replica,ATC with no armor,Jankowsky and ghost version,Jin,Better,alma adult and child and the character we play on the first part and extraction point.[/QUOTE] I'd like to get on that too, but I'm hoping that I can find a program to use with the FEAR SDK to get around the Ripping/T-posing process. As for NPCs, Lildeath's created some here: [url]http://www.garrysmod.org/downloads/?a=view&id=100540[/url]
Hey do you think you could port the pistol view model? I've wanted to rig that bastard as a CSS skin for a long time. I even got the sounds for it. :0
these ragdolls are pretty bad for posing. you should fix them. but they are sexy
Simply Fantastic, thanks for porting!
Nice, well done.
[QUOTE=sgt.lolcat;22456659]these ragdolls are pretty bad for posing. you should fix them. but they are sexy[/QUOTE] Hold on, are you saying that the models look messed up when you try to pose them, or that the skeleton makes them hard to pose? If they're hard to pose, you (or I) could try replacing the phys file with a more flexible one.
[QUOTE=Srgt. Shotup;22472545]Hold on, are you saying that the models look messed up when you try to pose them, or that the skeleton makes them hard to pose? If they're hard to pose, you (or I) could try replacing the phys file with a more flexible one.[/QUOTE] you should use the skeleton that use lilwasa for his models.
Oh god no. That skeleton is just bad.
[QUOTE=Srgt. Shotup;22472545]Hold on, are you saying that the models look messed up when you try to pose them, or that the skeleton makes them hard to pose? If they're hard to pose, you (or I) could try replacing the phys file with a more flexible one.[/QUOTE] but how could you replace the phys file with a more flexible one? can someone teach me?
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