Trouble with creating NPCs for Gmod 13 + Steam Workshop Upload questions
5 replies, posted
Hello, I'm having a but trouble with my npc files and it seems to be fine but it STILL wont show up on the NPC spawn list. I was brought up with a few posts on this website and decided to make an account and ask this, thanks for reading and I'm hoping for a solution
or maybe its just my lua writing skills :(
Named: .lua
Type: Txt File
local Category = "Halo CE Marines"
local NPC = { Name = "Armored Marine",
Class = "npc_citizen",
Model = "models/marine.mdl",
Health = "100",
KeyValues = { citizentype = 4 },
Weapons = { "weapons_ar2" },
Category = Category }
list.Set( "NPC", "npc_amored_marine", NPC )
And yes, I have all models and materials files set up, I didn't make it I just want to convert it to a NPC. This is for GMOD 13 on STEAM I bought.
[editline]10th June 2014[/editline]
Also how would I be able to upload this for the workshop?
Also if you want to have an easier chat just add me on steam, my ID is cjboyvideogames
is the lua in addonname/lua/autorun?
[QUOTE=Stiffy360;45061760]is the lua in addonname/lua/autorun?[/QUOTE]
Yes, it is in myfilename/lua/autorun
I just can't figure out why I can't see my NPC on the NPC Spawn list...
[CODE]local NPC = { Name = "Armored Marine", [/CODE]
need a }?
[QUOTE]local NPC = { Name = "Armored Marine"}, [/QUOTE]
[QUOTE=Stiffy360;45062960][CODE]local NPC = { Name = "Armored Marine", [/CODE]
need a }?[/QUOTE]
That might be just that :o
[QUOTE=Stiffy360;45062960][CODE]local NPC = { Name = "Armored Marine", [/CODE]
need a }?[/QUOTE]
The bracket at the end of Category = Category should already do that. Here's a [I]slightly[/I] cleaner version of the same script.
[code]
local Category = "Halo CE Marines"
local NPC =
{
Name = "Armored Marine",
Class = "npc_citizen",
Model = "models/marine.mdl",
Health = "100",
KeyValues = { citizentype = 4 },
Weapons = { "weapons_ar2" },
Category = Category
}
list.Set( "NPC", "npc_amored_marine", NPC )
[/code]
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