• Multiplayer Animation bug
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[media]http://www.youtube.com/watch?v=mcFXGlXv8Yw[/media] Well... as you see, Shooting animation is not working properly at Multiplayer. I don't know why. It is working well with pistols. if you need the qc string, here you are. Tell me how to fix this. [code] $cd "C:\Users\Comrade\Documents\3dsmax\export\aug" $modelname "ava\weapons\v_rif_auga3.mdl" $model "studio" "ref.smd" $cdmaterials "models\ava\weapons\auga3" $cdmaterials "models\ava\weapons\hands" $hboxset "default" $attachment "1" "WPBone01" 20.90 -25.00 0.00 rotate 0 -60 0 $attachment "2" "WPBone01" 4.90 6.90 0.00 rotate -50 20 -55 $surfaceprop "default" $illumposition 5.618 2.812 -7.383 $sequence idle "idle" ACT_VM_IDLE 1 fps 12.00 $sequence reload "reload" ACT_VM_RELOAD 1 fps 23.00 { { event 5004 7 "Weapon_AUG.Boltpull" } { event 5004 28 "Weapon_M4A1.Clipout" } { event 5004 54 "Weapon_M4A1.Clipin" } { event 5004 70 "Weapon_AUG.Boltslap" } } $sequence draw "draw" ACT_VM_DRAW 1 fps 35.00 { { event 5004 20 "Weapon_AUG.Boltpull" } } $sequence shoot1 "fire" fps 30 snap activity ACT_VM_PRIMARYATTACK 1 fps 80.00 { { event 5001 0 "SMG1 MUZZLE" } } [/code] thx for watching.
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