Which ones? That is quite alot of the terminators.
T800,T600,Bikes,HK Aerial, T01
that will lag, if its really a detailed one
I would just like the (i dont know the names) one carrier one and the smaller, hunter is what I think it is, ones.
I'd love to see these models in Gmod aswell, would go down a treat on the Terminator roleplay server :D
Kinda, and also some otehr things. Thuis could unlock a new RP type thing aswell.
[IMG]http://img268.imageshack.us/img268/8608/namnlsb.png[/IMG]
Is this anything you want?
There are already modles like that on garrysmod.org...
No this is higher poly and high res from the Terminator Salvation game.
Well then, will the HIGH POLY model cooperate with the Source Engine?
Most probably, yes. I don't believe they are ridiculously high poly and there's no polygon limit for Source. There is for the default compilers though.
True, but dont forget about LAG!
If you manage to crack Salvations engine and port the models successfully you will be praised by the community. Aswell as the Terminator: Roleplaying community.
EDIT;
Also, lillwasa, you managed to rip that from Salvation? Mind sharing what model format that T:Salvation uses?
[QUOTE=lillwasa;15415627][IMG]http://img268.imageshack.us/img268/8608/namnlsb.png[/IMG]
Is this anything you want?[/QUOTE]
Fucking great
[QUOTE=Gishank;15416342]If you manage to crack Salvations engine and port the models successfully you will be praised by the community. Aswell as the Terminator: Roleplaying community.
EDIT;
Also, lillwasa, you managed to rip that from Salvation? Mind sharing what model format that T:Salvation uses?[/QUOTE]
I ripped it using 3d ripper DX and T-Posed it myelf.
Clever. I thought about using DX Ripper myself, but then it's too much hassle in my opinion, and i have no experience with the source engine (model wise). Anyhow, you actually gonna try rigging it to cit or OW anims and porting it over? Or you just being a tease? xD
I tried rigging it to Citizen skeleton, It looked horrible so i rigged it to a custom skeleton without animations.
One other thing, i wish to add directed to the topic author, Silliron;
The T-800 and T-1 do not appear in the Salvation game. Only the T-600, T-600 skinjob (Infiltrator 600), T-7 Tetrapod, Aerostats, Wasps, Aerial-HK's, Motor-terminators, HK-Goliath (earlier design) and i think the T-700 (though i don't recall seeing it) appear in the Salvation Game.
EDIT;
Although low-res you can find a T-800 on GMod.org, here;
[url]http://www.garrysmod.org/downloads/?a=view&id=21641[/url]
There's some free models on this site [url]http://www.terminatorfiles.com/media/3d.htm[/url]
[QUOTE=Hecoday;15415984]Well then, will the HIGH POLY model cooperate with the Source Engine?[/QUOTE]
*facedesk*
[editline]11:36PM[/editline]
[QUOTE=Hecoday;15416096]True, but dont forget about LAG![/QUOTE]
*FACE DeSK*
What?
We need some good Terminator Models. Would make for some sweet ass posing
if someone ported John Connor from the new game that would be pretty fucking sweet.
I want a Hunter Killer SNPC.
John Connor should be ported.
-snip-
Oops I was thinking the movie about the T-800.
Yeah, T:RP's team of modellers had a little go at attempting to port the (free) models on terminator files, but supposedly they had some issues trying to get it to function correctly with the source engine. Though i do not know which issues.
Port this also:
[img]http://www.poptherapy.com/wp-content/uploads/2008/11/terminator-bike.jpg[/img]
[QUOTE=ray243;15429280]Port this also:
[img]http://www.poptherapy.com/wp-content/uploads/2008/11/terminator-bike.jpg[/img][/QUOTE]
An npc of this.... I can't imagine it.
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