• Final Fantasy XIII Female Models
    43 replies, posted
i found this blogger 3d model for final fantasy. look at image have 7 model above [IMG]http://i7.photobucket.com/albums/y257/hasyim1987/68292316.png[/IMG] [B]Download links:[/B] [U][COLOR=#0066cc][URL]http://www.fileserve.com/file/eW99qMA/Final%20Fantasy%20XIII%20Models.rar[/URL][/COLOR][/U] [URL]http://hotfile.com/dl/60773943/e8724d5/Final_Fantasy_XIII_Models.rar.html[/URL]
That's awesome :O Now we just need someone to rig and face/fingerpose them!
alright*, i be patient >_<
Through my searching on the internet, I found Lightning in her native .trb format. With the help of NOESIS... [IMG]http://dl.dropbox.com/u/13707110/lightnin.jpg[/IMG] She has bones! And they ARE weighted! Yay. Now I only need to figure out how to extract .trb files from my 360 disc... [editline]6th February 2011[/editline] Jesus...she has a lot of bones though, 210 lol...Should be ok though, seems like alot in her cape thingy.
Fedge, you freakin' machine!! Best of luck with this, buddy!
[QUOTE=Uiak;27892153]Fedge, you freakin' machine!! Best of luck with this, buddy![/QUOTE] Thanks! Looky looky --- [IMG]http://dl.dropbox.com/u/13707110/lightningngn.jpg[/IMG] Face flexes, huzzuh! Too bad the textures are bad compared to the others I had, and they're different so I can't re-use them. I think this might be the lowpoly version, and the other .obj I had was from the cutscenes or something. Looked much nicer.
Ew, you're right. That would explain a lot, actually. Hell, is this from the ps2 version or something?
i not sure i just found at blogger GFX 3d model.
Finally, after going through so many lazy modelers (who say they will launch such a model and spend months and never do) there is someone who does something.
[QUOTE=N3stoR;27894232]Finally, after going through so many lazy modelers (who say they will launch such a model and spend months and never do) there is someone who does something.[/QUOTE] Agreed. Fedge has done, like, a billion models in the last few weeks. All of which are kickass quality, with face/finger/eyeposing. fedge = god-tier.
Fedge, i would tell you something, if you port Tekken characters, you will be my God, yo have ported REALLY useful models in this days, and i´m so glad for that, th eunique model from yours than doesn´t appear to me it´s Lara, but nevermind, it´s 1 from 12 ;)
[QUOTE=Uiak;27894848]Agreed. Fedge has done, like, a billion models in the last few weeks. All of which are kickass quality, with face/finger/eyeposing. fedge = god-tier.[/QUOTE] He was probably bitten by a radioactive modder ^^
[QUOTE=Sora5200;27895032]Fedge, i would tell you something, if you port Tekken characters, you will be my God, yo have ported REALLY useful models in this days, and i´m so glad for that, th eunique model from yours than doesn´t appear to me it´s Lara, but nevermind, it´s 1 from 12 ;)[/QUOTE] If you want him to port from Tekken then give him an idea of which Tekken game and some website that has all of its models. He's not going to just go out, torrent games and start porting, especially since Tekken isn't for the computer.
lightning doesn't show up for some reason but the other models are fine
these look fun to rig, I may give it a go at some of the characters
Oooooh, I can't wait, so many models I'm looking forward to.
Is it okay if i already most of these already soon done-ish :L?
[QUOTE=Nexus_Elite;27928475]Is it okay if i already most of these already soon done-ish :L?[/QUOTE] yes it is very ok
Ah! Cool, I was gonna make a thread just like this to, yesterday but I didn't because I was sure they had gotten all the way to Facepunch already.
awsome!...
Try and rig these with Valve_Biped Skeletons if you can.
-rigs with costume skeleton-
[QUOTE=plasmid;27939559]-rigs with costume skeleton-[/QUOTE] *sigh* So much for having chances of using them as Player models in PAC then...
Who the fuck wants playermodels anyways..
[QUOTE=Saphirx;27940233]Who the fuck wants playermodels anyways..[/QUOTE] I'm pretty sure 'some' people would want them. But that's why I use the PAC editor to Bone Merge the Ragdoll with a Separate already Existing player model (Eg: Female Rebel model) So I wouldn't have to go through the Meaningless effort to Make a Request thread for a Ragdoll to be Re-compiled and given the Proper animations.
use the shrink tool or whatever it is and combine that way, custom rigs are better in all cases, you dont even need logic behind that answer.. their just better, also playermodels mugged me once so I hold a great hatred for them
The Pac editor Is a bit more complicated then a tool, it's actually more of an interface and in-game model editor to be exact. [url]http://www.facepunch.com/threads/887940-The-Player-Appearance-Customiser-2-Wear-Props-Effects-Sprites-and-much-more[/url] I mainly use a Biped Guide to create my Skeletons in Xsi and each one always come out as as a Custom made Valve_biped. Though Everyone's entitled to their own opinion on Rigging So won't argue, if that's how you want to make it I Have nothing against it. These High quality models are very hard to come by, i'm just glad someone is willing to port them at all considering the lack of interest for most requests that come by.
woah,cool! the good thing i revived the thread i found this somewhere near the back i think,i'll try rigging like 2 (p.s lighting doesn't show up :( does this happen to anyone else?) also plasmid i like your models :)
[QUOTE=OneWingedAngel8;27941228]The Pac editor Is a bit more complicated then a tool, it's actually more of an interface and in-game model editor to be exact. [url]http://www.facepunch.com/threads/887940-The-Player-Appearance-Customiser-2-Wear-Props-Effects-Sprites-and-much-more[/url] I mainly use a Biped Guide to create my Skeletons in Xsi and each one always come out as as a Custom made Valve_biped. Though Everyone's entitled to their own opinion on Rigging So won't argue, if that's how you want to make it I Have nothing against it. These High quality models are very hard to come by, i'm just glad someone is willing to port them at all considering the lack of interest for most requests that come by.[/QUOTE] using the biped rig isnt so much custom really its just resizing, custome would be making the skeleton out of bones and connecting everything also even though a few people might be porting her, variety is good [media]http://dl.dropbox.com/u/11830984/pictures/lips.JPG[/media]
I support the release of any models from FFXIII looking forward to any model releases
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