I recently converted a ragdoll to a playermodel and its all well and good (hitboxes are fine and such) although one issue is that the legs spaz whenever you jump a round a lot or jump side to side. Have I missed out something in the QC or is it more complex than this?
You have animation conflicts. You really only need $includemodel "m_anm.mdl" if this is a playermodel.
[QUOTE=CaptainBigButt;45555156]You have animation conflicts. You really only need $includemodel "m_anm.mdl" if this is a playermodel.[/QUOTE]
Exactly this, m_anm includes everything playermodels need, only include this one and that's it
Ah thanks, I've been doing that for a while now :P At least I know what not to do in the future. Thanks :D
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