• How would I assign animations to a ragdoll?
    3 replies, posted
As the titles states, I'm going to try and assign animations to certain ragdolls, so they don't T-pose. Thing is, I have NO IDEA of how to do it. Can anyone provide a link, or anything? I tried google, but nothing came up.
Modify the pose of your model's ragdoll.smd.
I'd suggest leaving the ragdoll.smd alone and changing the idle pose. This'll also make it spawn however you want instead of in a T-pose, but it'll be easier to re-weight whenever you want.
Thats not what they mean (I think), what they're trying to do (or so I understand them to mean) is add animations like for NPC/Playermodels (like i've been trying to do) so they don't t-pose when you use them as such. Though clarification as to your meaning would be helpful. Have a look at these: [url]http://www.facepunch.com/showthread.php?p=16610899#post16610899[/url] [url]http://developer.valvesoftware.com/wiki/Skeletal_animation[/url] [url]http://developer.valvesoftware.com/wiki/$sequence[/url] [url]http://developer.valvesoftware.com/wiki/Skeletal_animation[/url] There was another thread about it but I can't rememeber what was in it or find it :S
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