• Model Compiles normally but doesn't load correctly
    4 replies, posted
When I try to recompile [url=http://www.garrysmod.org/downloads/?a=view&id=48485]Jannus' Shuriken SWEP[/url] v_model with an edited shuriken (or just the original) it compiles normally, but when the model is loaded in Crafty or HLMV the model doesn't show up (as in there are no tris or verticies, not the texture) but it still shows that the data is there. Does anyone know how to fix this? QC: [Code]$modelname "jaanus\v_shuriken.mdl" $model "studio" "v_shuriken.smd" $cdmaterials "jaanus\" $cdmaterials "models\Weapons\V_hand\" $surfaceprop "default" $illumposition 7.305 -5.999 -14.970 $sequence idle01 "idle01" loop ACT_VM_IDLE 1 fps 30.00 node 0 $sequence idle01empty "idle01empty" loop ACT_VM_IDLE_EMPTY 1 fps 30.00 node 0 $sequence fire "fire" ACT_VM_PRIMARYATTACK 1 fps 60.00 $sequence draw "draw" ACT_VM_DRAW 1 fps 30.00 node 0 $sequence drawempty "drawempty" fps 30.00 node 0[/code]
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post vmt's Otherwise i have no idea, you might be better off making the view model from scratch.
[QUOTE=Naelstrom;24055220]post vmt's Otherwise i have no idea, you might be better off making the view model from scratch.[/QUOTE] Its got nothing to do with the VMTs, as its using the default HEV hands texture, what would be the point in posting them ¬.¬ Also it would be alot harder to make it from scratch :(
I have had this problem with props as well. I normally fix it by exporting the model as a sequence .smd to replace idle.smd. Though this is props, and you are wondering about viewmodels. Don't know if it would apply.
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