Ok so i just got blender and am playing around and i want to remake the Turnstile from d1_transtation_01 because i always thought it looked crappy. And after animate it to work with the player to replace the old brush work in the map. So let me know how i should go about it and how to scale it to the player .mdl (its the easiest one i could come up with that i want to do and it only will use a few cylinders).
Thanks,
Alex
I suppose you could just use a citizen model as a reference, they are about as big
Also don't animate the model, just have 2 separate models: the frame and the rotating part itself, since it's physics based.
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