• Michael Myers from COD Ghosts
    9 replies, posted
Hey there! I was wondering if anyone had or had looked into pulling the Michael Myers model out of COD: Ghosts? It's a fantastic model, and I know there heaps of other COD models floating around, but I do realise that Ghosts (I think) was put together by a different team of people, so it may not be as straight forward as getting out other COD models as I've seen floating around the XPS traps. Could anyone help out? Personally I'd love to have it to play around with!
Cool! I always wanted a Wayne's World model!
-dunno bout cod-
[QUOTE=FunnyStarRunner;46373426][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=190895497"]Didn't look hard enough.[/URL][/QUOTE] that isn't what he's talking about, thats a fan made model [editline]31st October 2014[/editline] [t]http://o.aolcdn.com/hss/storage/adam/4865b3d5e83c858b6fe13e3db457aa1e/Onslaught_Michael_Myers.jpg[/t]
[QUOTE=uaredead2020;46373446] [editline]31st October 2014[/editline] [t]http://o.aolcdn.com/hss/storage/adam/4865b3d5e83c858b6fe13e3db457aa1e/Onslaught_Michael_Myers.jpg[/t][/QUOTE] Neat.
Yeah sorry guys, I tried running a search but for some reason the search function gave me pages full of "xxxx xxxxx xxxx xxxxxxxx" instead of actual words. Apparently he becomes playable in one of the download maps. Cheers to everyone else for not being a dick about it and answering properly, too!
Okay, so, I THINK I've managed to rip the model and its textures out using Tom's LIME64 extractor. However, I'm SUPER SUPER new to all of this -- modelling, extracting, the works -- I've kind of learnt my way around 3DS Max, but the ripper has exported everything in Maya ASCII Files. Is there anyone here that knows their way around it? If I sent you the extracted files, is anyone here willing to compile it all together into an object file, or something that can be used to make Gmod and XPS usable models?
You need to change the settings so it exports the files as .obj.
[QUOTE=Pinhead Larry;46384150]You need to change the settings so it exports the files as .obj.[/QUOTE] Ah, right! I saw that was listed when I ran the program itself but I couldn't figure out how to change the settings themselves. Is that done via the options.txt document? I noticed whenever I tried pressing anything in LIME64 while it was running that it would close up shop on me. Sorry, these questions probably sound really stupid but I'm completely new to all of this and would love to get my head around it...!
They should be in the program itself.
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