• HELP! Compile error!
    6 replies, posted
i get this error when i try to compile. [code]** Executing... ** Command: "c:\program files\steam\steamapps\zackcentner\sourcesdk\bin\orangebox\bin\vbsp.exe" ** Parameters: -game "c:\program files\steam\steamapps\zackcentner\garrysmod\garrysmod" "C:\Users\Zack and Josh\Desktop\my stuff\river_test" Valve Software - vbsp.exe (May 19 2009) 2 threads materialPath: c:\program files\steam\steamapps\zackcentner\garrysmod\garrysmod\materials Loading C:\Users\Zack and Josh\Desktop\my stuff\river_test.vmf Entity 1: func_areaportal can only be a single brush ** Executing... ** Command: "c:\program files\steam\steamapps\zackcentner\sourcesdk\bin\orangebox\bin\vvis.exe" ** Parameters: -game "c:\program files\steam\steamapps\zackcentner\garrysmod\garrysmod" "C:\Users\Zack and Josh\Desktop\my stuff\river_test" Valve Software - vvis.exe (May 19 2009) 2 threads reading c:\users\zack and josh\desktop\my stuff\river_test.bsp Error opening c:\users\zack and josh\desktop\my stuff\river_test.bsp ** Executing... ** Command: "c:\program files\steam\steamapps\zackcentner\sourcesdk\bin\orangebox\bin\vrad.exe" ** Parameters: -game "c:\program files\steam\steamapps\zackcentner\garrysmod\garrysmod" "C:\Users\Zack and Josh\Desktop\my stuff\river_test" Valve Software - vrad.exe SSE (May 19 2009) Valve Radiosity Simulator 2 threads Could not find lights.rad in lights.rad. Trying VRAD BIN directory instead... Warning: Couldn't open texlight file c:\program files\steam\steamapps\zackcentner\sourcesdk\bin\orangebox\bin\lights.rad. Loading c:\users\zack and josh\desktop\my stuff\river_test.bsp Error opening c:\users\zack and josh\desktop\my stuff\river_test.bsp ** Executing... ** Command: Copy File ** Parameters: "C:\Users\Zack and Josh\Desktop\my stuff\river_test.bsp" "c:\program files\steam\steamapps\zackcentner\garrysmod\garrysmod\maps\river_test.bsp" The command failed. Windows reported the error: "The system cannot find the file specified."[/code] NEED FIX [editline]08:43AM[/editline] anyone?!
you have tied multiple brushes to a func_areaportal. Press the "To World" button on the right while selecting your areaportal, then select each areaportal seperately and tie it to a new areaportal.
[QUOTE=robmaister12;16093437]you have tied multiple brushes to a func_areaportal. Press the "To World" button on the right while selecting your areaportal, then select each areaportal seperately and tie it to a new areaportal.[/QUOTE] you lost me at "func_areaportal"
[QUOTE=funnymuffin;16093492]you lost me at "func_areaportal"[/QUOTE] you have a group of brushes tied to an entity, specifically "func_areaportal" The entity only allows one brush to be tied to one instance of the entity [code]Valve Software - vbsp.exe (May 19 2009) 2 threads materialPath: c:\program files\steam\steamapps\zackcentner\garrysmod\garrysmod\materials Loading C:\Users\Zack and Josh\Desktop\my stuff\river_test.vmf [b]Entity 1: func_areaportal can only be a single brush[/b] [/code]
i think i found the problem, hold on. [editline]09:55AM[/editline] i cant find it. hears a dl link to the vmf. if you can fix it, ill be grateful. [url]http://www.garrysmod.org/downloads/?a=view&id=73205[/url]
map>entity report Then look for func_areaportal. You added one at one stage, unless you didn't make the map, in which case I'd stop right now.
[QUOTE=HiddenMyst;16094902]map>entity report Then look for func_areaportal. You added one at one stage, unless you didn't make the map, in which case I'd stop right now.[/QUOTE] i made this map. ill try to find the func area portal. [editline]11:22AM[/editline] found it, thx guys.
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