• What's wrong with this VMT?
    9 replies, posted
[quote]"Refract" { "$refractamount" ".1" "$bluramount" "1" "$additive" "1" "$dudvmap" "materials\solidhold\solidblock_d" "$normalmap" "materials\solidhold\solidblock_n" "$bumpfram" "0" "$translucent" "1" "$ignorez" "1" "$forcerefract" 1 "$nofog" "1" "$refracttinttexture" "materials\solidhold\solidblock" }[/quote] Just can't seem to get the texture to work.
if your trying to use it on a model you need [code]$model 1[/code]
[QUOTE=Silver Spirit;24594530]if your trying to use it on a model you need [code]$model 1[/code][/QUOTE] It's a brush.
Ok whats the error? Pink and Black? Invisible? Edit: Wait why are you asking about brushes here, isn't that a mapping thing?
[QUOTE=Silver Spirit;24594571]Ok whats the error? Pink and Black? Invisible?[/QUOTE] It's white and gray checker boards with transparency. So sort of both.
Got a picture?
Gah, I got it working. It was the $additive line.
ok, good to know ^^
Here's a picture from the test map: [img]http://www.zilefile.com/files/12325_9ftqi/bp_test_turret0000.jpg[/img] Thanks for the help. :)
cool ^^ and np :)
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