Is it possible to make a model that has multiple colorable parts on it? What I mean by that is if I wanted to have a model where the hair could be colored one color, while the armor is colored a completely different color. Or different parts of the armor get colored separately from the rest.
And I'm talking about for use with $color2 and $blendTintByBaseAlpha in the VMT.
don't think so outside of skin groups.
You can do this with some lua scripting and custom shaders similar to the playercolor shader.
um...............
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