When i try to run StudioCompiler i get this error.
[img]http://filesmelt.com/downloader/Untitled-1_copy1.jpg [/img]
I put it in my sourcesdk/bin folder but its still not working.
Any help? What am i doing wrong?
Anyone? Or can you reccomend something similar?
Put it in sourcesdk/bin/ep1/bin.
cheers mate, but now im getting other errors.
While steam is running online and offline.
[img]http://filesmelt.com/downloader/Untitled-2_copy1.jpg [/img]
And this is when steam isnt on at all.
[img]http://filesmelt.com/downloader/Untitled-32.jpg [/img]
Could you help me out again?
Go into your garrysmod/garrysmod folder (if your compileing for GMod) and open the txt file called "gameinfo", find where it says:
[code]ToolsAppId 211[/code]
and change it to:
[code]ToolsAppId -211[/code]
then save it. That should fix it, but you will have to do this everytime you want to compile/decompile something with StudioCompiler or GUIStudioMDL (StudioMDL doesn't have this issue) as the gameinfo.txt file is regenerated as new everytime you load the game (GMod).
Or, open the .exe in a text editor (like notepad), find TOOLSAPPID and change it to FOOLSAPPID. Perma fix.
[QUOTE=darius_bielecki;17761924]
And this is when steam isnt on at all.
[img]http://filesmelt.com/downloader/Untitled-32.jpg [/img]
Could you help me out again?[/QUOTE]
This is normal, steam must be turned on with the sdk.
[QUOTE=Omolong;17762503]Or, open the .exe in a text editor (like notepad), find TOOLSAPPID and change it to FOOLSAPPID. Perma fix.[/QUOTE]
The .exe?
thanks for helping everyone by the way.
The .exe.
[QUOTE=Omolong;17763405]The .exe.[/QUOTE]
where do i find it?
In sourcesdk/bin/ep1/bin.
[QUOTE=Omolong;17763635]In sourcesdk/bin/ep1/bin.[/QUOTE]
Can't find it. Dose it go by another name?
[QUOTE=darius_bielecki;17764215]Can't find it. Dose it go by another name?[/QUOTE]
No its called studiocompiler.exe and there'll be a studiomdl.exe aswell. If there not in your sdk/bin/ep1/bin, there probberly in your sdk/bin or sdk/bin/orangebox/bin folder and if they are you must move them to your sdk/bin/ep1/bin or they wont work.
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