• glow in the dark texture
    5 replies, posted
Can sombody please make me a glow in the dark green texture for my garrys mod map, i found a tutorial, but it was for CS:S and didn't work for garrys mod, the tutorial: [URL=http://www.fpsbanana.com/tuts/7376]Click[/url] I cannot do this tutorial as i don't own photoshop, could it please be just a solid green colour :)
Can't you just add $selfillum 1 to the VMT of a green texture surely that would do it (though I think you may need a mask or something, but if its the whole texture i don't see why you would). Have a look [url=http://developer.valvesoftware.com/wiki/$selfillum]here[/url].
[QUOTE=Silver Spirit;17932267]Can't you just add $selfillum 1 to the VMT of a green texture surely that would do it (though I think you may need a mask or something, but if its the whole texture i don't see why you would). Have a look [url=http://developer.valvesoftware.com/wiki/$selfillum]here[/url].[/QUOTE] I must be doing something wrong, it appears as black and purple checkers, in the VMT i put LightmappedGeneric { $basetexture C:\Program Files\Steam\steamapps\-MY USERNAME-\half-life 2\hl2\materials\neon_green $selfillum 1 $surfaceprop glass }
yea you need just this: [code]"LightmappedGeneric" { $basetexture "neon_green" $selfillum 1 $surfaceprop "glass" } [/code] Not the whole path. (Theres also some other stuff i've fixed there that might have caused problems, but likely wouldn't, but best to be sure). I'm also assuming your texture is in VTF format, as if its not it must be converted to it to work. I did a [url=http://www.facepunch.com/showthread.php?p=17921322#post17921322]tutorial on basic texturing[/url] yesterday if your interested :)
thank you it has worked! great tutorial as well (:
[QUOTE=Adzter;17943144]thank you it has worked! great tutorial as well (:[/QUOTE] np and thanks ^^ Got a pic? I'd like to see it :)
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