Whenever I try re-compiling a tf2 model in guistudiomdl, it aborts the process and spits out this error: [code]\mdldecompiler.qc(42): - can't find eyeball texture "eyeball_r" on model[/code]
Is there a way to fix this?
Yes there are ways, sometimes, depends on the model from what I gather.
A look at the .qc would help. Especially would like to see the eye texture info the qc. file is pointing too.
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