• Problems with faceflexes
    1 replies, posted
Hi Well, it seems I faced a problem that I can not handle myself again, I even don`t understand why it is happening. You see, something is wrong with exporting the faceflexes. In a blender, everything looks normal, but when I try to export model in gmod - two flexes does not work properly (each must close the eyes). See the difference in the screenshot: [url]https://www.dropbox.com/s/ru87dz5eaejkjuf/faceposing.png?dl=0[/url] By the way, during compilation in studiomdl I see warnings about these flexes: WARNING: Encountered vertex in delta state "RightEyeclose" with a component larger than 8.00! Clamping... WARNING: Encountered vertex in delta state "RightEyeclose" with a component larger than 8.00! Clamping... WARNING: Encountered vertex in delta state "RightEyeclose" with a component larger than 8.00! Clamping... WARNING: Encountered vertex in delta state "RightEyeclose" with a component larger than 8.00! Clamping... WARNING: Encountered vertex in delta state "RightEyeclose" with a component larger than 8.00! Clamping... WARNING: Encountered vertex in delta state "RightEyeclose" with a component larger than 8.00! Clamping... WARNING: Encountered vertex in delta state "RightEyeclose" with a component larger than 8.00! Clamping... WARNING: Encountered vertex in delta state "RightEyeclose" with a component larger than 8.00! Clamping... WARNING: Encountered vertex in delta state "LeftEyeClose" with a component larger than 8.00! Clamping... WARNING: Encountered vertex in delta state "LeftEyeClose" with a component larger than 8.00! Clamping... WARNING: Encountered vertex in delta state "LeftEyeClose" with a component larger than 8.00! Clamping... WARNING: Encountered vertex in delta state "LeftEyeClose" with a component larger than 8.00! Clamping... WARNING: Encountered vertex in delta state "LeftEyeClose" with a component larger than 8.00! Clamping... WARNING: Encountered vertex in delta state "LeftEyeClose" with a component larger than 8.00! Clamping... WARNING: Encountered vertex in delta state "LeftEyeClose" with a component larger than 8.00! Clamping... WARNING: Encountered vertex in delta state "LeftEyeClose" with a component larger than 8.00! Clamping... WARNING: Encountered vertex in delta state "LeftEyeClose" with a component larger than 8.00! Clamping... Moreover, a problem occurs only with eyelids. I reworked them from scratch twice, tried to name them in different ways - the result is the same. Even one time eyelids began to unfold in the opposite directions for some reasone, sadly, I didn`s make screenshots about this one. So, any ideas?
This seems to be a common problem for people. I have a couple of enhanced citizens models that are, like, a year old and the flexes for the eyelids and eyes don't work. Unfortunately I don't know the cause either, but it isn't an uncommon problem.
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