So a few people an I are running a GMod server[I]s[/I]. Right now we're setting up our [B]TTT[/B] server.
I can model in Blender slightly and I thought it would be a cool idea to have custom playermodels that came from a partial 'co-owner' of the server.
Make it more unique, right?
But I don't have a clue on what the models require[I](Size, Bones, limitations, ect)[/I], and how to convert files and texture into something Garry's Mod can read and use as a playermodel.
[U][B][I]I believe this would be the section to post this in, sorry if it isn't.[/I][/B][/U]
It would be greatly appreciated if someone could help me, or point me to a tutorial/previous thread about this or something.
[B]thanks.[/B]
[B]<3[/B]
-[B]Hobolo[/B]
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