My decompiler has recently started shitting on me, and the rigging on all the models I decompile always come out broken, in the sense of everything being completely rigged to the bones or not at all, which means no smooth rigging.
I got the latest version (0.5), anyone got any ideas?
Is "Dump Old Unweighted SMDs" checked? If it is, that'll always screw up or eliminate the rigging.
I keep it off, along with "Do not fix rotations on animations." They always seem to create unnecessary problems.
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