well this will be my try/fail model but i'm gonna get some help from a mate (you can help too cause you think this would be DOPE)
PIC
[URL=http://imageshack.us][IMG]http://img209.imageshack.us/img209/6567/booyacopy8vp.jpg[/IMG][/URL]
might just do sword for my first try
LET ME DREAM OF THIS!
God luck...
its gonna be hard
With that much detail, it'll take a while! I recommend not modeling in the stuff like the chainmail,engravings, and other small stuff to save on tris, and just normal map those in.
I don't recommend doing something this complex as your first model. But from your lack of grammar and poor spelling I can see you'll do it anyway.
to true
[QUOTE=Slip777]I don't recommend doing something this complex as your first model. But from your lack of grammar and poor spelling I can see you'll do it anyway.[/QUOTE]
Let the kid dream, who knows. Maby he'll pull it off!
thank you.
So do you know how to ragdoll a model then xghost11? When you are finsished? Haha
Why's your name on that pic? :S
old tag... from css
I really would not recommend this for a first model.
God speed,I wonder how many tris that would be.Good luck,you're going to need it.
Hop you can normal map real good too, you gonna need it.
I'd wanna see Davor or PLing try this.
we could challenge them to make it. The perfect plan
That would be quiet the challenge, but the more and more I look at this picture, no number of normal maps can save this from the evil high tri count.
Reminds me of Sauron, and anything that reminds me of him is awesome, so go ahead and try if you want.
Woah, that'll be a tough. May the Nine/Gods/Christ/Force be with you.
That's fucking concept art, or something. if it was ingame, the detail would be tuned down 80%.
so, yeah.
good luck.
[QUOTE=Oddbrother]Woah, that'll be a tough. May the Nine/Gods/Christ/Force be with you.[/QUOTE]
ha. thanks but so far im pritty mutch giving up on it cause well ! dont know shit!
Wow, have fun with that.
Ahh, I agree with Slip...Nice grammar Ghost.
I really think you should small to familiarise yourself with the basic tools of modeling. That's what I did anyway. But it's true that the tri count of this can be kept pretty low, if you made abusive use of normal maps.
[QUOTE=xghost11]ha. thanks but so far im pritty mutch giving up on it cause well ! dont know shit![/QUOTE]
I'm not really surprised by this, no offence.
If you get better pics/scans of this, i mean without the logo for example, i might start making it.
If you are going to make that, I'll love you.
Davor will make it, he just won't release it :v::lol:
I don't think the polycount will be low...
It won't be low at all.
It might be lower than you expect IF i make it anyway. Maybe around 8,000 polygons, which isn't that much.
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