okay so, i'm porting a model to source engine (exactly ezio from ac:revelations) and i have the problem that when i load it with the textures in the folder it shows up like if i didn't placed any textures, so i've tried with mdltextureinfo and the only thing i got was that the model only had one material assigned: MultiMat_0
anyone knows why this happends?
Sorry, you need to Log In to post a reply to this thread.