• How do I make my CSS hands invisible?
    32 replies, posted
I saw some hands like these on FPSBANANA, but I can't download them because the site's broken for me. And it can't be that hard to delete some textures, can it? Which leads me to the title. Plus, if you're checking my 'threads started', you'll probably think I have some sort of vendetta against HL2/CSS hands. Well I do.
Have you tried making a texture which is just transparent and rename it whatever the CS hands are called?
No, because I don't know the first thing about editing .vmf's or any of that.
[QUOTE=MisterQuiggles;16867555]No, because I don't know the first thing about editing .vmf's or any of that.[/QUOTE] VMTs or VTFs, VMFs I think are something to do with maps. All you have to do is make a new 128x128 (or whatever size as long as its square) box in GIMP with the transparency on, save it as a TGA, name it v_hands. Next import it to a VTF using VFTEdit (or if you have an export plug-in for Photoshop or something use that if you want) and save it as v_hands. Then go into your garrysmod/garrysmod/materials (or the CS:S equivilent) and make these folders if you dont have them already in th materials folder: models/weapons/hands. Finally move/cut/copy (depending on if you want to keep a backup) your v_hands.vtf into the garrysmod/garrysmod/materials/models/weapons/hands folder (or CS:S equivilent) and then your hands should be magically invisible :D
-snip-
[QUOTE=Silver Spirit;16868997]VMTs or VTFs, VMFs I think are something to do with maps. All you have to do is make a new 128x128 (or whatever size as long as its square) box in GIMP with the transparency on, save it as a TGA, name it v_hands. Next import it to a VTF using VFTEdit (or if you have an export plug-in for Photoshop or something use that if you want) and save it as v_hands. Then go into your garrysmod/garrysmod/materials (or the CS:S equivilent) and make these folders if you dont have them already in th materials folder: models/weapons/hands. Finally move/cut/copy (depending on if you want to keep a backup) your v_hands.vtf into the garrysmod/garrysmod/materials/models/weapons/hands folder (or CS:S equivilent) and then your hands should be magically invisible :D[/QUOTE] This sounds mighty complicated, Mister Darcy. I'm a city-girl, dammnit!
[QUOTE=MisterQuiggles;16874955]This sounds mighty complicated, Mister Darcy. I'm a city-girl, dammnit![/QUOTE] Fair enough, I find it increadibly easy though :P (and i'm not exactly the best there is at this stuff, I only started a couple of months ago :D)
or just [I]$nodraw 1[/I] it
[QUOTE=Jaanus;16881438]or just [I]$nodraw 1[/I] it[/QUOTE] whereabouts? in the .vmf file?
why do you want them invisible?
[QUOTE=kmlkmljkl;16899550]why do you want them invisible?[/QUOTE] i hate them
[QUOTE=MisterQuiggles;16899553]i hate them[/QUOTE] in the vmt; at the bottom put the above code.
Navigate to: Steam\steamapps\accountname\counter-strike source\cstrike\materials\models\weapons\v_models\hands Create a .txt file containing this: [code] VertexLitGeneric { "$basetexture" "models\weapons\v_models\hands\v_hands" "$nodraw" "1" } [/code] Save it/rename it as v_hands.vmt Enjoy.
[QUOTE=ViralHatred;16997941]Navigate to: Steam\steamapps\accountname\counter-strike source\cstrike\materials\models\weapons\v_models\hands Create a .txt file containing this: [code] VertexLitGeneric { "$basetexture" "models\weapons\v_models\hands\v_hands" "$nodraw" "1" } [/code] Save it/rename it as v_hands.vmt Enjoy.[/QUOTE] Thanks for your thorough walktrhough, but I don't have the path to 'materials' in my cstrike folder. What should I do?
[QUOTE=MisterQuiggles;17044596]Thanks for your thorough walktrhough, but I don't have the path to 'materials' in my cstrike folder. What should I do?[/QUOTE] Just make it yourself.
[QUOTE=HiddenMyst;17044944]Just make it yourself.[/QUOTE] Right click > new folder > name it
[QUOTE=ViralHatred;17045588]Right click > new folder > name it[/QUOTE] Surely he doesn't need us to hold his hand for the entire journey...
[QUOTE=HiddenMyst;17045714]Surely he doesn't need us to hold his hand for the entire journey...[/QUOTE] Probably not. But if you check my latest thread started, you might understand why I haven't tried this yet.
too obvious why materials isnt there, just use the search box
[QUOTE=ViralHatred;16997941]Navigate to: Steam\steamapps\accountname\counter-strike source\cstrike\materials\models\weapons\v_models\hands Create a .txt file containing this: [code] VertexLitGeneric { "$basetexture" "models\weapons\v_models\hands\v_hands" "$nodraw" "1" } [/code] Save it/rename it as v_hands.vmt Enjoy.[/QUOTE] Bumping this thread because I want it, and this code here didn't work for me.
You could try using this [url=http://cid-5b5703173f277b13.skydrive.live.com/self.aspx/.Public/GMod%20Stuff/Invisible%20Texture.zip]Invisible texture[/url] I made and rename the VMT to v_hands and put it in your garrysmod/garrysmod/materials/models/weapons/hands folder (leave the VTF in the garrysmod/garrysmod/materials folder and don't change anything in the VMT file just the name).
[QUOTE=Silver Spirit;18263215]You could try using this [url=http://cid-5b5703173f277b13.skydrive.live.com/self.aspx/.Public/GMod%20Stuff/Invisible%20Texture.zip]Invisible texture[/url] I made and rename the VMT to v_hands and put it in your garrysmod/garrysmod/materials/models/weapons/hands folder (leave the VTF in the garrysmod/garrysmod/materials folder and don't change anything in the VMT file just the name).[/QUOTE] And if I wanted it for CS:S I put in in the usual folder? [editline]07:19PM[/editline] Hmm, when I try to rename it, it says it's 'read only'.
[QUOTE=Faunts;18264289]And if I wanted it for CS:S I put in in the usual folder? [editline]07:19PM[/editline] Hmm, when I try to rename it, it says it's 'read only'.[/QUOTE] For CS:S you'd put it in the same folders but in the CS:S ones instead of GMod. If it's read only, make sure it's unzipped or if it is, redownload it.
[QUOTE=Silver Spirit;18264481]For CS:S you'd put it in the same folders but in the CS:S ones instead of GMod. If it's read only, make sure it's unzipped or if it is, redownload it.[/QUOTE] How do I unzip them? I'm using WinZip.
[QUOTE=Faunts;18264579]How do I unzip them? I'm using WinZip.[/QUOTE] Usually: right click -> extract all
[QUOTE=Silver Spirit;18265061]Usually: right click -> extract all[/QUOTE] Okay, I put them in the right folder (and renamed them both to v_hands), but in-game I'm getting a purple and black texture.
[QUOTE=Faunts;18265156]Okay, I put them in the right folder (and renamed them both to v_hands), but in-game I'm getting a purple and black texture.[/QUOTE] I said don't move or alter the VTF in any way ¬.¬ That'll be why.
[QUOTE=Silver Spirit;18265424]I said don't move or alter the VTF in any way ¬.¬ That'll be why.[/QUOTE] You said don't alter it [i]apart from the name[/i]. Well, I renamed it once it was in the hands folder.
[QUOTE=Silver Spirit;18263215](leave the VTF in the garrysmod/garrysmod/materials folder and don't change anything in the VMT file just the name).[/QUOTE] That's what I said ¬.¬ In the quote there.
[QUOTE=Silver Spirit;18269081][QUOTE=Silver Spirit;18263215] (leave the VTF in the garrysmod/garrysmod/materials folder and don't change anything in the VMT file [b]just the name[/b]).[/QUOTE] That's what I said ¬.¬ In the quote there.[/QUOTE] I only edited the name...
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