• Model spawn CMDL::Cache out of memory
    2 replies, posted
So I have successfully converted a model into 3ds max and textured. Converted to use in GMod, everything was working for once. I went to spawn the model by browsing the folders and when i click on the folder to open the models inside it crashes. with the error CMDl::Cache out of memory. What does this mean, the model is not high res, too many polygons. Beforehand I was having normal difficulties with getting the model into the game, it being transparent and an error sign, no texture. But the game was casting a shadow and giving it a bounding box as if it was normally functioning, suggesting that the model worked fine. My computer is up to date running XP Media Centre, 2GB of RAM, 2.00GHz dual core cpu. handles the game very well. It only happens on this model, all the basic stuff works fine.
This happened for me 2 plz dont tell me dis thread is dead :(
Can someone help me out, i'm having this problem too. Bumping to avoid making a new thread, same specs as the OP. It's happening to me with a modified enhanced citizen.
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