I ported a model from another game; however, the bones were nor ported. So I assume I have to make my own, but I don't know how to. I'm using 3ds max to view the model.
You know, 3ds max comes with a help guide and a manual.
Well, in the example in the help file, there are many objects that have "right" and "left" (Such as right foot, left foot) but my model has only one as a whole.
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