• Too many small brushes won't show up in-game?
    5 replies, posted
Hello. I'm here for my second mapping problem of the day. I was wondering if there was a way to make the many small brushes (debris) to show up in-game. Everything is complied on normal. They just don't seem to show up in-game. [img]http://files.getdropbox.com/u/1467131/Issue5.jpg[/img] Any ideas?
I think they are invalid brushes. Press Alt+P to check
[QUOTE=Zyx;16172528]I think they are invalid brushes. Press Alt+P to check[/QUOTE] I fixed the errors there, but they still won't show up in-game.
Use models. If not, make sure they're func_detail'd otherwise VVIS is going to rip your face off.
[QUOTE=ZemogT;16172673]I fixed the errors there, but they still won't show up in-game.[/QUOTE] Can you copy the debris to a new map and export the map to a .dwg file. then I can make it a model real quick for you.
Copy them into a new map, save the vmf, open it with Crafty, export as .obj, import into a modelling program, export as smd, compile model, insert into Hammer.
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