Are there any tools available for working with the models of 2009's game "Bionic Commando"
All I know is that the game runs the "GRIN Engine", archives are .bundle and .fcl, with most data in the ".fcl" files. Model format is .diesel, and textures are in standard .dds
I'm hoping to get the city pieces ported over for scenebuilds/maps in both gmod and SFM
[IMG]http://magnarj.net/images/bc/more/cityc3.jpg[/IMG]
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