• Fixing faceposing - Two faces
    3 replies, posted
I've recently made my first foray into faceposing, and it works for the most part - except that whenever a flex is used, the default face is still present. The flexes go from frame 1 to frame 15, and I applied a smoothing group to the face so it wouldn't be blocky from 3DS Max's exporting. What am I doing wrong? [img]http://img13.imageshack.us/img13/86/johnsonwtfface.png[/img]
Do you have a bodygroup or something with 2 face meshes? Go check. Import the SMD.
Well, I feel silly. I forgot to remove his head from the hat bodygroup. Thanks.
Exact same happened to me [i]twice[/i]
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