Tylikov Kestril 2nd Update - Would like someone to fix eyes, facial expression and t-pose.
2 replies, posted
Hello again, I finally made time to fix the neck problem with my model, but now new problems arise that I cant seem to fix. I need some one to fix these for me, I would be posting a release thread for you guys if I my self could figure these things out.
Heres the previous update: [url]http://facepunch.com/showthread.php?t=1463331[/url]
Okay so I fixed the neck and the head here.
[IMG]http://i59.tinypic.com/2zea5ua.jpg[/IMG]
This was my first time using QC_Eyes, I would like someone to correct his eyes.
Below is the default eyes, untouched with the eye poser tool.
[IMG]http://i57.tinypic.com/29bccir.jpg[/IMG]
Here is a preview of his eyes as a player model
[IMG]http://i60.tinypic.com/290srvo.jpg[/IMG]
Next main problem is when ever I'm using him as a player model, slow walking is fine but when hes unarmed and walking (not running) he does a t-pose and it even shows when hes running and you stop and he slows down at that half a second. I believe its a missing sequence in the QC file, tried to find it but had no luck.
So here is an example of what I'm talking about.
Left image: normal running <--- Middle image: slow walking at that half a sec <--- Right image: about to press w to move
[IMG]http://i61.tinypic.com/4qc9e.jpg[/IMG]
Next minor problem is the facial expressions are ruined, I heard you need 3ds max to recover them, I have no access to 3ds max and I couldn't find a SMD importer/exporter.
[IMG]http://i58.tinypic.com/mmv3uw.jpg[/IMG]
I would like somebody to fix all of these issues if they can. I can send you the QC's and all the other required files.
Thank you.
Stop making threads for every single update, we have a general WIP thread for a reason.
Its a request.
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