Ok, so I started ripping models from PS2 now with Ninja Ripper, and this time I need help with how the models are to be rigged. The games I ripped from are MegaMan X7, MegaMan X8, Star Wars Jedi Starfighter & Star Wars Revenge of the Sith. When it came to PC, Gamecube, Wii, & PSP games, I'm actually ok with, but now I need some assistance when it comes to PS2 rips. I'll even provide the link for the rips containing the textures in .DDS & the meshs.
Link: [url]http://www.mediafire.com/download/s4jg76m9mb91f9u/PS2_Rips.zip[/url]
[U]The list below shows what I had my eye on while ripping from those games.[/U]
MegaMan X7: Enemy Reploids, Ride Armors, Ride Chaser
MegaMan X8: Alia, Layer, Enemy Reploids, Ride Armors, Ride Chasers
Jedi Starfighter: Jedi Starfighter, Republic Gunship, X-Wing, TIE Fighter, Sabaoth Starfighter
Revenge of the Sith: Enemy Jedi Characters, Enemy Clone Troopers, Serra Keto, Jedi Starfighters, Air Battle Droid, Grapple Droid, Republic Star Destroyer, Separatist Frigate, Grevious' Flagship, ARC-170, Stormtrooper (Seen in the Bonus Darth Vader Mission)
I could convert them into props for you but you'd need to find someone to add collisions to it
[QUOTE=BeZerk;47676396]I could convert them into props for you but you'd need to find someone to add collisions to it[/QUOTE]
Anything is better than nothing. I'll allow it.
[QUOTE=BeZerk;47676396]I could convert them into props for you but you'd need to find someone to add collisions to it[/QUOTE]
Any progress with those models?
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