• kasumi fix needed !!! Please read
    5 replies, posted
Hello everyone, recently im going to do a machinima and i need someone to fix a texture on a npc i got off gmod.org Ive got the .vtf files and cant find anything to replace because when you spawn the character it has purple and black. [url]http://cra0kalo.com/Files/pictures/d0000.jpg[/url]
looks fine to me... except for the eyes. if your getting purple and black textures its most likely youve located the materials in the wrong location or even perhaps the vmt files are not reading it. you can edit the vmt files with vmtedit. but about the eyes, Im having a similiar problem it has something to do with the qc file.
lol at the eyes
[QUOTE=cra0kalo;25802401]Hello everyone, recently im going to do a machinima and i need someone to fix a texture on a npc i got off gmod.org Ive got the .vtf files and cant find anything to replace because when you spawn the character it has purple and black. [url]http://cra0kalo.com/Files/pictures/d0000.jpg[/url][/QUOTE] actually I might be able to help you fix the eyes but you will no longer be able to move the eyes though.
Just uncheck the clamps on the irises
[QUOTE=alpha920;25903349]actually I might be able to help you fix the eyes but you will no longer be able to move the eyes though.[/QUOTE] I fixed it man just did this $modelname "ayaU.mdl" $model "alyx.mdl" "ayane.smd" { flexfile "mdldecompiler_expressions.vta" { flex "AU42" frame 1 flexpair "AU1" 1.0 frame 2 flexpair "AU2" 1.0 frame 3 flexpair "AU4" 1.0 frame 4 flexpair "AU1AU2" 1.0 frame 5 flexpair "AU12" 1.0 frame 6 flex "AU12AU25" frame 7 flexpair "AU15" 1.0 frame 8 flexpair "AU17" 1.0 frame 9 flexpair "AU10" 1.0 frame 10 flex "AU16" frame 11 flexpair "AU6" 1.0 frame 12 flexpair "AU9" 1.0 frame 13 flexpair "AU25" 1.0 frame 14 flexpair "AU18" 1.0 frame 15 flexpair "AU22" 1.0 frame 16 flexpair "AU20" 1.0 frame 17 flex "AU32" frame 18 flex "AU24" frame 19 flex "AU38" frame 20 flex "AU31" frame 21 flexpair "AU26" 1.0 frame 22 flexpair "AU27" 1.0 frame 23 flexpair "AU26Z" 1.0 frame 24 flex "F00L" frame 25 flex "F01L" frame 26 flex "F02L" frame 27 flex "F03L" frame 28 flex "F04L" frame 29 flex "F00R" frame 30 flex "F01R" frame 31 flex "F02R" frame 32 flex "F03R" frame 33 flex "F04R" frame 34 } eyeball righteye ValveBiped.Bip01_Head1 -1.487 -2.513 65.990 eyeball_r 0.912 -1.000 eyeball_r 1.150 eyeball lefteye ValveBiped.Bip01_Head1 1.487 -2.513 65.990 eyeball_l 0.912 1.000 eyeball_l 1.150 // If you uncomment the following lines the eyes will be closed // I'm including it anyway in case anyone wants to experiment // eyelid upper_right "mdldecompiler_expressions.vta" lowerer 35 -0.440000 neutral 35 0.300000 raiser 35 0.330000 split 0.1 eyeball righteye // eyelid lower_right "mdldecompiler_expressions.vta" lowerer 36 -0.440000 neutral 36 -0.420000 raiser 36 -0.190000 split 0.1 eyeball righteye // If you uncomment the following lines the eyes will be closed // I'm including it anyway in case anyone wants to experiment // eyelid upper_left "mdldecompiler_expressions.vta" lowerer 37 -0.440000 neutral 37 0.300000 raiser 37 0.330000 split -0.1 eyeball lefteye // eyelid lower_left "mdldecompiler_expressions.vta" lowerer 38 -0.440000 neutral 38 -0.420000 raiser 38 -0.190000 split -0.1 eyeball lefteye flexcontroller eyelid right_lid_raiser "range" 0.000 1.000 flexcontroller eyelid left_lid_raiser "range" 0.000 1.000 flexcontroller eyelid right_lid_tightener "range" 0.000 1.000 flexcontroller eyelid left_lid_tightener "range" 0.000 1.000 flexcontroller eyelid right_lid_droop "range" 0.000 1.000 flexcontroller eyelid left_lid_droop "range" 0.000 1.000 flexcontroller eyelid right_lid_closer "range" 0.000 1.000 flexcontroller eyelid left_lid_closer "range" 0.000 1.000 flexcontroller eyelid half_closed "range" 0.000 1.000 flexcontroller eyelid blink "range" 0.000 1.000 flexcontroller brow right_inner_raiser "range" 0.000 1.000 flexcontroller brow left_inner_raiser "range" 0.000 1.000 flexcontroller brow right_outer_raiser "range" 0.000 1.000 flexcontroller brow left_outer_raiser "range" 0.000 1.000 flexcontroller brow right_lowerer "range" 0.000 1.000 flexcontroller brow left_lowerer "range" 0.000 1.000 flexcontroller nose right_cheek_raiser "range" 0.000 1.000 flexcontroller nose left_cheek_raiser "range" 0.000 1.000 flexcontroller nose wrinkler "range" 0.000 1.000 flexcontroller nose dilator "range" 0.000 1.000 flexcontroller mouth right_upper_raiser "range" 0.000 1.000 flexcontroller mouth left_upper_raiser "range" 0.000 1.000 flexcontroller mouth right_corner_puller "range" 0.000 1.000 flexcontroller mouth left_corner_puller "range" 0.000 1.000 flexcontroller mouth right_corner_depressor "range" 0.000 1.000 flexcontroller mouth left_corner_depressor "range" 0.000 1.000 flexcontroller mouth chin_raiser "range" 0.000 1.000 flexcontroller phoneme right_part "range" 0.000 1.000 flexcontroller phoneme left_part "range" 0.000 1.000 flexcontroller phoneme right_puckerer "range" 0.000 1.000 flexcontroller phoneme left_puckerer "range" 0.000 1.000 flexcontroller phoneme right_funneler "range" 0.000 1.000 flexcontroller phoneme left_funneler "range" 0.000 1.000 flexcontroller phoneme right_stretcher "range" 0.000 1.000 flexcontroller phoneme left_stretcher "range" 0.000 1.000 flexcontroller phoneme bite "range" 0.000 1.000 flexcontroller phoneme presser "range" 0.000 1.000 flexcontroller phoneme tightener "range" 0.000 1.000 flexcontroller phoneme jaw_clencher "range" 0.000 1.000 flexcontroller phoneme jaw_drop "range" 0.000 1.000 flexcontroller phoneme right_mouth_drop "range" 0.000 1.000 flexcontroller phoneme left_mouth_drop "range" 0.000 1.000 flexcontroller mouth smile "range" 0.000 1.000 flexcontroller mouth lower_lip "range" 0.000 1.000 flexcontroller head head_rightleft "range" -30.000 30.000 flexcontroller head head_updown "range" -15.000 15.000 flexcontroller head head_tilt "range" -15.000 15.000 flexcontroller eyes eyes_updown "range" -15.000 15.000 flexcontroller eyes eyes_rightleft "range" -30.000 30.000 flexcontroller body body_rightleft "range" -30.000 30.000 flexcontroller chest chest_rightleft "range" -30.000 30.000 flexcontroller head head_forwardback "range" -0.200 0.200 flexcontroller gesture gesture_updown "range" -1.000 1.000 flexcontroller gesture gesture_rightleft "range" -1.000 1.000 flexcontroller finger l_thumb_00 "range" 0.000 1.000 flexcontroller finger l_index_finger_01 "range" 0.000 1.000 flexcontroller finger l_middle_finger_02 "range" 0.000 1.000 flexcontroller finger l_ring_finger_03 "range" 0.000 1.000 flexcontroller finger l_small_finger_04 "range" 0.000 1.000 flexcontroller finger r_thumb_00 "range" 0.000 1.000 flexcontroller finger r_index_finger_01 "range" 0.000 1.000 flexcontroller finger r_middle_finger_02 "range" 0.000 1.000 flexcontroller finger r_ring_finger_03 "range" 0.000 1.000 flexcontroller finger r_small_finger_04 "range" 0.000 1.000
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