• Re-Skinning tutorial?
    10 replies, posted
So i'm kindly stupid at the time of re-skinning a ragdoll or simply a model without pasting a solid texture without keeping any kind of extra detail on it... Is anyone able to help/instruct me a bit? I use GIMP ( [SP]And VTFEdit, derp[/SP] ) to edit images and stuff, but if Photoshop is needed, i'll guess i'll download it. [SP]Sorry but i don't know with what else should i fill this[/SP] Thanks in advice btw
I don't know if GIMP has a similar function since I don't really work with that program, but Photoshop has the option to set separate layers into different modes. If possible, try setting the layer as an overlay or some form of blending mode in GIMP, and it should help retain the extra detail while adding the new skin over it.
you cant reskin a model without having a texture if you have a texture and you want just to change it, use the current texture you have and edit it in a case that you dont have the texture and you wanna make one use 3dmax 2015 and download wallworm addon (could be very complex and frustrating if its ur first time) or use blender (i dont know how to use it) plus you have to "UV map" the texture to the model my advice use photoshop, gimp is really bad if you want to make a professional looking skin
Well, of course i'm going to take off with a main texture already, i'm not going to make it from scratch since it would end up looking like crap. My point is to grab a texture, desaturate/change the colour without having to pase a solid color on it or changing/modifying the UV maps
[QUOTE=rama2299;47996807]Well, of course i'm going to take off with a main texture already, i'm not going to make it from scratch since it would end up looking like crap. My point is to grab a texture, desaturate/change the colour without having to pase a solid color on it or changing/modifying the UV maps[/QUOTE] so whats the problem? i dont use gimp and i barely know how i recommend photoshop for you all you have to do is to select x of the texture and use the filters/effects to change the color or whatever
[QUOTE=pizzadox11;47996908]so whats the problem? i dont use gimp and i barely know how i recommend photoshop for you all you have to do is to select x of the texture and use the filters/effects to change the color or whatever[/QUOTE] That method is far more tedious and can be a bit more hectic to work with for some people. Rama would be better off trying the method I mentioned previously, as it would allow them to avoid having to select everything manually. The only real downside is that they would have to take the eraser tool (or whatever GIMP's equivelant is, assuming it has a different name) and remove any of the undesired excess that might be bleeding into other segments of the texture.
[QUOTE=Katra804;47997819]That method is far more tedious and can be a bit more hectic to work with for some people. Rama would be better off trying the method I mentioned previously, as it would allow them to avoid having to select everything manually. The only real downside is that they would have to take the eraser tool (or whatever GIMP's equivelant is, assuming it has a different name) and remove any of the undesired excess that might be bleeding into other segments of the texture.[/QUOTE] eh i always use photoshop for that kind of stuff
The thing is that i'm wondering, for example, how to replace a olive colour with a ddpat in a jacket without removing the details from it and directly pasting the new material on it
I used to use Gimp, got really frustrated at the lack of explanation of the tools and that no one had any guides out there, and I got Photoshop recently and it's made everything much easier to work with. In Photoshop, you can select by color and then replace that color with another. You alternatively take the texture/skin want to replace the original with, then put them over one another as layers and blend them with different choices such as Overlaying and "Choose dark parts rather than light parts". Overall, I'd just recommend Photoshop.
[QUOTE=rama2299;47999198]The thing is that i'm wondering, for example, how to replace a olive colour with a ddpat in a jacket without removing the details from it and directly pasting the new material on it[/QUOTE] use photoshop you dont know how easy is that
[QUOTE=rama2299;47999198]The thing is that i'm wondering, for example, how to replace a olive colour with a ddpat in a jacket without removing the details from it and directly pasting the new material on it[/QUOTE] The first thing you'd do is turn the texture into a grey-scale image, which would then be followed by doing the method I mentioned earlier. [QUOTE=pizzadox11;47998671]eh i always use photoshop for that kind of stuff[/QUOTE] So do I, but GIMP is essentially Photoshop's free cousin with a bit of different naming on some of the tools. Once you learn the different tool names and understand the layout difference between the two, it's pretty easy to pick up.
Sorry, you need to Log In to post a reply to this thread.