It's a dragon. Female actually.
Maxed out at 32 bones. so she may be difficult to pose. Re-did the wings to allow better folding in ragdoll form.
Features:
- Eye posing
- 4 sizes ([B]0.5x[/B] small, [B]1x[/B] regular, [B]3x[/B] big, [B]7x[/B] bigger)
- Minor face posing ([B]Works on all scales![/B] Not sure what happened but now no corrupted flexes on larger models. (Same sized archdemon had this issue.))
- Finger posing (Now fully bendable unlike archdemon.)
- Jaw posing (Of course.)
- 2 skins for the wings (Worn/torn and regular.)
- Wings fold (Not fully, but as good as.)
- Super flexibility (To the point where the model starts to show errors and things popping out. :v:)
Pictures:
Regular size:
[img]http://dl.dropbox.com/u/16145629/Gmod/HighDragon1.jpg[/img]
[img]http://dl.dropbox.com/u/16145629/Gmod/HighDragon2.jpg[/img]
[img]http://dl.dropbox.com/u/16145629/Gmod/HighDragon3.jpg[/img]
Wings:
[img]http://dl.dropbox.com/u/16145629/Gmod/HighDragon4.jpg[/img]
Sizes:
[img]http://dl.dropbox.com/u/16145629/Gmod/HighDragon5.jpg[/img]
And some other random pose in a super large stitched image. ([I]If you haven't seen it in the screenshots section.)[/I] [url=http://dl.dropbox.com/u/16145629/Gmod/GladShesWithUs.jpg][B]"Glad She's With Us"[/B][/url]
Things to note:
- As you might have noticed already, the skin is ...pixelated? I'm not sure what I've done (or if I've done anything of that matter) to produce this pixelated skin. The skin might be like this in the actual game for all I know.
- Can only grab wings by bones for better folding. (Actual wings have no collision.)
- SHOULDERS/ARMS. I hate them on this model. It was impossible for me to make the connection between the arm and body look good when moving the arm on all directions. I did my best, but no matter how much I played around with it, there are some spots that pop out/clip through model. (Now that I think about it, maybe the dragon isn't supposed to be able to move her arms out in front.)
- There are some holes in the wings. I can't do anything about it because they came with the model itself. Just have to use your favourite image editor to DESTROY THEM.
- With great flexibility, comes great responsibility. (Well not really.) It's just that the arms and wings like to freak out and go all over the place. You'll have much more control over the joints, but at the cost of risking that said joint (actually it's just the shoulders and wings) to freak out. Explanation below.
- Shoulders/arms like to pop out of place when posing the arms to be up in front of the dragon. (Maybe this isn't supposed to be possible in Dragon Age Origins?)
- Wings can be sluggish when posing. At times they like to freak out and go all over the place. I have managed to reduce this severely, but not prevent it. Just be careful when posing the wings. If they do however freak out at you, just grab part of the wing (preferably the forearm or tip of wings,) hold e to rotate it, and move your mouse across your mouse pad at the speed of mach 9. Hopefully that'll reset it.
- There are errors between the chest and pelvis. I've done what I could to prevent most of it. (and not delay the release another week.) It's just the more I fix, the more problems I found.
ANYWAYS here you go.
[url=http://www.garrysmod.org/downloads/?a=view&id=113635][img]http://www.garrysmod.org/img/?t=dll&id=113635[/img][/url]
[B][highlight]Also on Toybox![/highlight][/B]
Model by Bioware or something.
Got my download :buddy:
Cool! I'll have to try this out!
oogaboogaman and his awesome releases...
you sir deserve a medal for epicness.
Love it. <3
[QUOTE=usaokay;26237218]At least that dragon didn't flicked me off.
ROCK ON.[/QUOTE]
:love:
Yes the archdemon can be real jackass. :v: This one is different.
<3 ya man now we got a couple! Lets make them have babies aye? (Drakes from DAO :D)
I'm looking at the younger female ones right now. No drakes yet.
Awesome.. once again man..
Brilliant stuff.
Someone needs to start a dragon pic thread.
too bad this and your other dragons cannot be made as snpc like the normal,ice and the skull dragon from gmod.org
[QUOTE=oogaboogaman;26235482]As you might have noticed already, the skin is ...pixelated?[/QUOTE]
Been thinking about this, looks perfect for minecraft xD
I do believe I love you!!
Finally a great 4 legged dragon!!!
Is it 4 legged? I don't know. :v:
you sir i praze you :) YAY!!!!
all i need now is a white female dragon and i will be the happiest gmod player ever.... though i dont think i found a white one on DAO.... if there is one i have not seen it X)
[QUOTE=Dark_Striker;26264039]you sir i praze you :) YAY!!!!
all i need now is a white female dragon and i will be the happiest gmod player ever.... though i dont think i found a white one on DAO.... if there is one i have not seen it X)[/QUOTE]
There is a Spectral dragon from DAO: Awakening expansion pack ... it is white and see through :P
I've also found that if you want to pose something giant, it's better to fly to the skybox area outside the map, spawn a ragdoll in there, and then pose it. Since the models in there are intentionally minature, even a human ragdoll would look like Godzilla.
I just wish it was actually possible to find a practical application for the hugest size of this.
I said it befor i say it again "Dude your AWESOME"!!!
[editline]24th November 2010[/editline]
I said it befor I say it again "Dude your AWESOME"!!!
[QUOTE=Allyslayernl;26267087]There is a Spectral dragon from DAO: Awakening expansion pack ... it is white and see through :P[/QUOTE]
I've noticed this too. I have a feeling it will look like garbage on the Source engine because this dragon is probably full of effects in Dragon Age Origins. Effects that can't be done in Source.
[QUOTE=itak365;26267930]I've also found that if you want to pose something giant, it's better to fly to the skybox area outside the map, spawn a ragdoll in there, and then pose it. Since the models in there are intentionally minature, even a human ragdoll would look like Godzilla.
I just wish it was actually possible to find a practical application for the hugest size of this.[/QUOTE]
I know this too, but there are downsides. Models in skyboxes will cut off with parts of levels and will only work in maps that have skyboxes. With actual bigger models, you will have much more control. e.g. model picking up a car or something. You won't have to fake it with the skybox.
Best dragon you released so far IMO.
Well... there's is still Flemeth left to do ;)
Isn't this Flemeth? According to the Dragon Age Wiki, this is her dragon form (a high dragon?) Unless you mean her human form. Then no, I'm not going to do that boring human form. :v:
Just about finished another dragon. Too much work. :frown:
[QUOTE=oogaboogaman;26289585]Isn't this Flemeth? According to the Dragon Age Wiki, this is her dragon form (a high dragon?) Unless you mean her human form. Then no, I'm not going to do that boring human form. :v:
Just about finished another dragon. Too much work. :frown:[/QUOTE]
From what I could see in the movie flemeth idd uses the high dragon form ... its not the high dragon though but looks same :)
Ahh yeah, could be the same model for Flemeth come to think of it, but that is not Flemeth, coz she's a red color.
Hey Ooga.
Is there any chance you could revisit this model and see if there wasn't something that you overlooked or was wrong that caused the pixelation on this?
Only reason I'm asking is that all the other model's have come out fine so it doesn't seem right that one
skin is pixelated.
But that may indeed be the case.
Just a quick looksee maybe? :)
No biggie if you can't tho man, I just thought I'd ask as its the best (but only just) dragon of the DA:O ones, IMO.
I've used the same routine for all the dragons and only the high dragon did this. Not sure if this is supposed to be pixelated and is hidden through custom shaders in Dragon Age Origins.
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