I am trying to learn 3DS max modelling and so far all the tutorials I have seen have been "useful" but havent completely tought me what I want to know. I already understand UVmapping and Baking but its just the modelling that I want to go over again. Here is some stuff I have made so far. (the heatshield, grenade launcher and grenade were made by me, the rest was modelled by "Hav0c")
[URL=http://img560.imageshack.us/i/m16nadelauncher.png/][IMG]http://img560.imageshack.us/img560/4499/m16nadelauncher.png[/IMG][/URL]
I want really good, clear weapon modelling tutorials. I am not fussed about the Texturing, UnwrapUVW or any of that. Its just the initial modelling I want to go over again.