• Batch compiler?
    2 replies, posted
I've been working on a pack of models that all use the same base, and every time i find something wrong with the base it means i have to fix it and re-compile all 40+ models, which gets a bit annoying after recompiling everything for the fifth time. So does anyone know of any batch compilers? All i can find through google are batch compilers for maps, nothing for models. Also, it could just be me but i feel like we could do with a chat/general questions thread in this section to save cluttering up the forum with small questions like this, it's already a mess enough as it is with the releases/requests just dumped in here too, so i feel kind of bad making a thread just for a small question like this. I mean, the mapping section has both a chat thread and a questions thread so i don't see why we can't have one or both of those too.
I used to do it with 2 different batch files. If you want, I can recreate them.
[QUOTE=wraithcat;37043410]I used to do it with 2 different batch files. If you want, I can recreate them.[/QUOTE] There used to be a wiki article on how to make the batch files for doing that if I recall correctly too. Not sure if it's still there but do it the way wraith suggests.
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