• Brigandine-Clad Knight + Various Medieval Props
    12 replies, posted
I thought the Medieval ragdoll section was lacking a decent set of late middle ages Brigandine armor. so here! [b]Preview:[/b] [IMG]http://www.wduwant.com/index_uploads/uploads/88640b60ae9c.png[/IMG] [b]Includes several skingroups:[/b] [IMG]http://www.wduwant.com/index_uploads/uploads/bb8f067910f.gif[/IMG] [b]Download:[/b] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=499363175[/url] [QUOTE] Bonus Material: Holy Roman Empire Flammenschwert: [t]http://www.wduwant.com/index_uploads/uploads/9ba47097cda.png[/t] image provided by Infab: [t]https://dl.dropboxusercontent.com/u/51118976/Melee.png[/t] DL: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=499378705[/url] [/QUOTE] [QUOTE]Medieval Props: [t]http://www.wduwant.com/index_uploads/uploads/76161e5284f9.png[/t] DL: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=499385230[/url] [/QUOTE] props go to infab and hauptmann for testing
Great model! Looks like it's coming from Medieval II: Total War, but much better c: A bit sad that it isn't working in SFM, nor the weapons and helms from the other packs :c
Fingerposing?
There is fingerposing, just a bit wonky, but as long as he's holding something, it looks good
yea i used the original M&B gauntlets, which were difficult to work with even at default. [editline]14th August 2015[/editline] [QUOTE=Dr. Zest;48453528]Great model! Looks like it's coming from Medieval II: Total War, but much better c: A bit sad that it isn't working in SFM, nor the weapons and helms from the other packs :c[/QUOTE] i'll see if someone can do it for me, i haven't learned how to make a QC for SFM yet. but i definitely do have it in mind.
Fucking amazing dude.
I'm not trying to request you cheesecurls, but this masterpiece would be even better if you could fix the sfm issue with this model. That would be very appreciated.
[QUOTE=Rhedd;48457545]I'm not trying to request you cheesecurls, but this masterpiece would be even better if you could fix the sfm issue with this model. That would be very appreciated.[/QUOTE] Helps if you explain what the issue is.
[QUOTE=Luxuria;48457564]Helps if you explain what the issue is.[/QUOTE] Dr. Zest explained the issue at first, but let me go more in depth. The model itself does not appear in SFM (The model itself is invisible) when you spawn it from model selection.
[QUOTE=Rhedd;48457665]Dr. Zest explained the issue at first, but let me go more in depth. The model itself does not appear in SFM (The model itself is invisible) when you spawn it from model selection.[/QUOTE] That usually means the model isn't placed in the correct filepath.
[QUOTE=BlueFlytrap;48459349]That usually means the model isn't placed in the correct filepath.[/QUOTE] I just looked at the console and its constantly spamming this. [IMG]https://i.gyazo.com/e981bbbc335937f955b1241f4125509c.png[/IMG]
awesome release cheescurls!
Really sorry for bumping this but it's just to say that after trying to put the file in the supposed correct file and even decompiling/recompiling, still not working in SFM (I'm just probably bad at doing it)
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