I've been at this for hours. All I need is to hex a citizen model, the first model I hexed worked fine. I went into models/humans/group01 and added a Male_01 model which I renamed to Dale_01. I changed the texture file in the mdl from citizen_sheet to citizen_sheep (which was located in materials/models/humans/male/group01). <-- all of this worked fine, I could spawn my model. THEN, I added Male_02 to the model folder and changed the texture file to citizen_sheen, ,which was in the same texture folder. When I tried spawning the model, the model would crash and so did the first model (Dale_01). Adding new models like Male_03 or 04 had the same effect. I am very confused right now, any help would be appreciated. Thank you.
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