• [REQUEST] Model contributions for WW1: Source
    1 replies, posted
[t]http://media.moddb.com/images/mods/1/12/11955/renderbrits.png[/t] Heyo, teamleader for the mod WW1: Source here! Some of you might have heard of us before, others not; we are a dedicated team working on the Source-engine to bring out a WW1 FPS, and as the game is shaping up we could use some really minor help in the art-department. Not looking for teammembers, but rather a contribtor (non-paid) who'd be willing to put some hours into modeling and texturing two weapon models (some British WW1-era grenades to be specific). Models should be optimised enough to fit well into the Source-engine way of things, and the finished products we are looking for are two OBJ/FBX files coupled with Diffuse, Specular and Normal-maps to fit them. If this sounds like something you'd be up to, send me a PM here on Facepunch/post in this thread or add me on Steam and make sure to show me some previous work and we can discuss things further. You will of course be credited for your work :smile: If you want to read more about the project, you can find lots of media and written articles about it here; [url]http://www.moddb.com/mods/ww1-source[/url]
Also - You models will be greatly appreciated, we have an amazing coder and I'm currently the animator on the team, here are some of the weapons we have in place for our game at the moment: [video=youtube;myHn1KVFLkk]https://www.youtube.com/watch?v=myHn1KVFLkk[/video] [video=youtube;sgUPBL3NfEA]https://www.youtube.com/watch?v=sgUPBL3NfEA[/video] [video=youtube;NHOI0a7t5js]https://www.youtube.com/watch?v=NHOI0a7t5js[/video] Seriously, thanks to whoever reads this.
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