Please guys, help me.
I was failed when i tried to make hexed Ellis with multiple skins:
The first skins was normal (Pay no attention to his holster)
Here it is:
[img]http://filesmelt.com/dl/gm_construct0353.jpg[/img]
Then i added second .vtf and switched skins with skin switcher tool:
[img]http://filesmelt.com/dl/gm_construct0354.jpg[/img]
I'm going to make the t-shirt skins pack for Ellis, but i don't know how to do multiple skins [highlight]correctly.[/highlight]
Help me!
Show us the .qc.
Ehm... is it model file or what?
I know how to hex and re-skin, but don't know nothing about modelling.
Can you explain me, what exactly is .qc?
You can't give a model multiple skins without decompiling it.
Mhm... ok.
I need to use any 3d modeling program for decompiling?
How to decompile model?
Use either StudioCompiler or MDLDecompiler from here: [url]http://www.chaosincarnate.net/cannonfodder/cftools.htm[/url]
Then i need to add this:
$texturegroup skinfamilies
{
{ "blah-blah-blah" , "blah-blah-blah" }
Right?
Yes.
Oh god, thank you very much!
What, did you hex that into the model before?
Sorry, you need to Log In to post a reply to this thread.