• WARRIORS: LEGENDS OF TROY
    9 replies, posted
Hello everyone good'm new to the forum, thank you in advance for your help. And excuse my English I have some game models WARRIORS: LEGENDS OF TROY, are compressed in a format called mpkg, and my question is does anyone know I can unzip or indicate a tool to do so, the game models would be something. [IMG]http://imageshack.us/a/img841/6127/warriorslegendsoftroyar.jpg[/IMG] [IMG]http://imageshack.us/a/img18/5102/1747164hektor.jpg[/IMG] [IMG]http://imageshack.us/a/img835/3231/1747148hector2.jpg[/IMG] [IMG]http://imageshack.us/a/img100/3774/warriorslegendsoftroyxb.jpg[/IMG] [IMG]http://imageshack.us/a/img29/5277/conquest06.jpg[/IMG] [IMG]http://imageshack.us/a/img706/7475/warriorslegendsoftroy10.jpg[/IMG] I again thank you in advance for your help, thanks.
You'd have better luck asking at XeNTaX, but I hope you find the answer. These models are sweet.
Here are a set of tools for Quick BMS extraction and MAX Script import. The files are big Endian, tools are from Xentax (can't remember the source exactly) [url]http://www.4shared.com/rar/Yhxx9Mql/tools.html[/url]
[QUOTE=joqqy;38052276]Here are a set of tools for Quick BMS extraction and MAX Script import. The files are big Endian, tools are from Xentax (can't remember the source exactly) [url]http://www.4shared.com/rar/Yhxx9Mql/tools.html[/url][/QUOTE] Looks promising... any chance to upload these tools to mediafire? 4shared is blocked here at work.
hi thanks for your help, but the problem is I can not unzip the mpkg format, so that the model I can not bear any tool. if I could unzip that file everything would be solved, but thanks
Tools on mediafire: [url]http://www.mediafire.com/download.php?ezgcci68etv387g[/url] RMR241068: You have to unpack the files from the xbox or ps3 files first. Do a google search, there are various tools out there.
Hey guys, I tested the tools I posted here, seems to work. You will have to do some cleaning of the meshes etc. You have to do the rigging yourself. [IMG]http://i.imgur.com/aEMaI.png[/IMG]
Hello thanks. I see you've been able to decompress and open a model in 3dsmax. But I can not unzip it, if you please can you explain me step by step what I have to do. 1st game with the ps3 as I open it and I have to decompress files and tools 2 º the tools I need and the order of use. 3rd and then an explanation of what you doing, I thank you in advance, I know you is give you work but otherwise people do that but you learn. thanks
[QUOTE=RMR241068;38137836]Hello thanks. I see you've been able to decompress and open a model in 3dsmax. But I can not unzip it, if you please can you explain me step by step what I have to do. 1st game with the ps3 as I open it and I have to decompress files and tools 2 º the tools I need and the order of use. 3rd and then an explanation of what you doing, I thank you in advance, I know you is give you work but otherwise people do that but you learn. thanks[/QUOTE] Sure, 1. Get Offzip and QuickBMS here: [url]http://aluigi.altervista.org/mytoolz.htm[/url] 2. Use Offzip to extract the .bin and .mpkg (c:\offzip.exe -1 -a c:\file.bin c:\extract 0x0) 3. Use QuickBMS to extract the .dat with "G1M_0034.bms" and "G1TG0060.bms", output will be .g1m and .g1t 4. Use dds script to extract the .g1t 5. Use Max Script "dw7-1.ms" to import the .g1m into Max. Credits for these tools goes to chrrox and Mario at Xentax.
Hello joqqy I appreciate your information, but I have some problems. I unzipped the files. Mpkg with Offzip or I think, but I get error QuicBMS use and get this: [IMG]http://imageshack.us/a/img210/4657/quicbms.png[/IMG] I am contacting you privately.
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