[B]Salutations!
[/B]
Now, I have been scouring the Internet and Facepunch for quite a while in search of decent tank interior models for film making (in Garry's Mod), more specifically in the Soviet WW2 range. Only a few games out there even have tanks with interiors, let alone are from WW2.
I can list a few games on the list, namely [I][B]Red Orchestra 2[/B][/I] by Tripwire and [I][B]Steel Fury[/B][/I] by Graviteam.
I know people have been porting RO2 assets to Garry's Mod for quite sometime, including some of the armour, but there is a lack of [B]interior [/B]models.
If someone did manage to get a model into the Source engine, it will have to be rigged with bones to retain it's pseudo-functionality as a tank.
It would have a similar format to Kali's Vertibird model, where there was an interior model, separate from the normal model. You can see into it with little to no obstruction which is key for camera work and lighting.
Think of how the film [B][I]Fury [/I][/B]was done. They used a detailed studio set for the interior, and complete with editing, brought the "real" world together.
The complexity would become very great, however, I require having every pedal, lever and wheel manipulable with bones (using Adv. Bone manipulator or similar) to keep the illusion of a real tank.
I'm not too skilled at modelling, let alone rigging, but I could use some help or guidance so I could do it myself if no-one else is up for this.
[URL="http://puu.sh/lwYsX/a29781970d.zip"]I got you covered.[/URL] I can even get you tankers with animations but that'll take a bit longer.
Hi, Im also looking for tank models with full interiors for use in HVAP.
Pretty much every type of vehicle that exists for gmod, has no interiors to use.
I don't think I've seen a single corporate jet, boat, or train model that has an interior, and that really limits what you can do with models.
[QUOTE=adamsz;49179739]Pretty much every type of vehicle that exists for gmod, has no interiors to use.
I don't think I've seen a single corporate jet, boat, or train model that has an interior, and that really limits what you can do with models.[/QUOTE]
That's because generally with interiors it gets a bit funky. Because if you want models with interiors then you have to render the interior hitboxes as well so that the physgun can recognize it when you use them.
It's generally tedious work, and may be resource heavy for some PCs. Plus most people don't use the interiors anyway so it's understandable that there aren't too many out there. I think there's like 1 or 2 that I can think of off the top of my head and that's it.
[QUOTE=SergerantJoe;49177518][URL="http://puu.sh/lwYsX/a29781970d.zip"]I got you covered.[/URL] I can even get you tankers with animations but that'll take a bit longer.[/QUOTE]
Excellent job! The model itself is pretty good, though it may need some modifying to make it more suitable for filming. I'll need to decompile it and remove the entire exterior. Though, it's quite an impressive amount of detail too, pretty much everything moves. We need to see more models like this.
I'm going to scour [B][I]Steel Fury[/I][/B] for some models and see if I can get them converted. Hopefully, the rigging will stay intact.
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