• 2 Handed AR2/I-Rifle view model
    49 replies, posted
A 2 handed AR2/I-Rifle view model: [url]http://garrysmod.org/downloads/?a=view&id=63417[/url] I didn't make it, I just uploaded it for people who want a more complete AR2 view model. It's from SMOD Redux V6.
It's not from SMOD Redux V6 directly, it's from jack-wonrz on HIT. [url]http://hl-improvement.com/forums/source-models/(hl2)-some-visual-weapon-tweaks-fixes/[/url] [img]http://spamtheweb.com/ul/upload/030309/69429_changes.jpg[/img] I'd prefer if he used the E3 AR2 model, but oh well.
You mean skin.
Had this for ages, but nice to see you re-upped it for other people. That always bugged me about the AR2, this big, heavy looking rifle and Freeman holds it with one hand? C'mon.
Where can I get a link to that?
[QUOTE=J.Barnes;13966014]Had this for ages, but nice to see you re-upped it for other people. That always bugged me about the AR2, this big, heavy looking rifle and Freeman holds it with one hand? C'mon.[/QUOTE] Yeah, I know. The one thing that would make it perfect is a reload animation that makes sense, as in Gordon takes out the clip and puts in a new one, and THEN the rotating mechanism occurs.
Woops, didn't know what you meant.
Nice upload, bro.
Thanks Neo. As for the model, I don't see much difference except that the Beta I-Rifle had a more rusty, industrial metal look than that sleek, blue thing in Retail.
That and the Beta I-Rifle had no hands, it was just...a flare rilfe suspended in mid-air.
The thing the jets out on the barrel in the retail is closed in (doesn't move) on the E3 model. The clamps on the current model that seem to hold in the pulse round don't exist on the E3. The texture was rusty and had different lettering. Also, the clamp that held the next round to be injected was shorter. Tons of other little pieces of metal were added and removed. Picture below for easier comparison: [img]http://img2.fpsbanana.com/ss/srends/24486.jpg[/img] And the heavy-rifle comment, the I-Rifle weight when viewed in hammer is 30 kilos. I agree, that's pretty heavy, and it should compensate for accuracy and spread.
Yeah, that's the skin I was thinking of. But honestly, they're not that noticeable. If I had money to use up, I'd buy Milkshape 3D and try to give the E3 model 2 hands, but I'm not about to give $35 for a program so I'm afraid this'll have to do. Btw, once I get this next model fixed, I'll upload the 2 handed USP Match model.
The USP on two hands got you beat to the punch [i][b]however[/b][/i], the animations by Dr. Zoidburg I do not care for and it's way too used. I would be thinking of animations of the CSS USP, but that's me. [url]http://www.fpsbanana.com/skins/52114[/url] [b]Edit:[/b] I just looked at that post history of yours and I noticed what you meant by re-upload the 2-handed pistol. My bad, ignore this.
Yeah well the anims are fine, except for one. Whenever I play SMOD and I'm out of USP bullets, whenever I shoot, a shell still ejects and the spark is still made, despite the ammo count being 0/0. I'll try to fix this by tomorrow.
[QUOTE=IamEpic;13966858]Yeah well the anims are fine, except for one. Whenever I play SMOD and I'm out of USP bullets, whenever I shoot, a shell still ejects and the spark is still made, despite the ammo count being 0/0. I'll try to fix this by tomorrow.[/QUOTE] Pretty sure that's an SMOD bug, Works fine with HL2 for me. Also this model would be prefect if someone added Synershit's heavy pulse machine gun reload to it.
I had a dream last night that i had a Leak ver of this gun,
[QUOTE=HatredViral;13968689]Pretty sure that's an SMOD bug, Works fine with HL2 for me. Also this model would be prefect if someone added Synershit's heavy pulse machine gun reload to it.[/QUOTE] Yeah, but still. As for Synergy, I have no idea what you're talking about.
[QUOTE=Drsalvador;13969786]I had a dream last night that i had a Leak ver of this gun,[/QUOTE] Ok.
Fffffffffffffffuuuuuuuuuuuuuuuccccccccccckkkkkkkkkkkkkkk!!!!!!!!!!!!!!11111111111111
Wasn't the Ar2 supposed to be some sort of different weapon? Like some sort of flare gun?
That's right, the I-Rifle.
Well, it's heavy, but don't forget our muted friend Gordon is wearing a HEV suit. I can't recall citizens carrying the AR2 around.
Then play Follow Freeman.
This + E3 skin equals epic win.
[QUOTE=IamEpic;13974644]That's right, the I-Rifle.[/QUOTE] The Incendiary Rifle.
Yeah, that.
Sometimes I wished HL2 beta weapons made it to today's HL2.
[QUOTE=Rickzzz;13975221]Well, it's heavy, but don't forget our muted friend Gordon is wearing a HEV suit. I can't recall citizens carrying the AR2 around.[/QUOTE] He can also carry an RPG, 10 grenades, like 30 clips for smg and all this other shit in a secretly invisible backpack. Also, this looks pretty good.
I could've done without the AK47. I mean, yeah, it woulda' been cool, but it serves no real use, there's already an assault rifle.
Hmm. I wish someone could try and make some new reload animations. But it would be pretty hard, seeing as how the current ones only take a second to go through. But like, make it so Gordon just switches out the magazines. But, have it so that with every shot, use the current reload animation, but sped up.
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