• need help writing qc of rigged model
    3 replies, posted
i usually make static props but i need to compile a rigged model of a dress for sfm, i dont know what to write to put the bones in their place, $hbox? $definebone? $sequence?, i wish to keep it simple please id like to do it like this tutorial [video=youtube;gi_002TpIiQ]https://www.youtube.com/watch?v=gi_002TpIiQ[/video]
[url]https://facepunch.com/showthread.php?t=1474376&p=48123146#post48123146[/url]
08:27 p. m. - lucarioaaron: can i show you the results of my compile? 08:27 p. m. - SedimentaryStockings: sure 08:29 p. m. - lucarioaaron: [url]http://imgur.com/e9tLeCr[/url] 08:31 p. m. - SedimentaryStockings: if you want to attach it to pyro then you'll need to name the bones the same as the pyro model 08:32 p. m. - lucarioaaron: [url]http://imgur.com/nirlAyh[/url] 08:33 p. m. - lucarioaaron: [url]http://imgur.com/Ap4wWdi[/url] 08:33 p. m. - lucarioaaron: $modelname "ladydress\ladydress.mdl" $scale 1.00 $cdmaterials "models\ladydress" $model "ladydress" "ladydress.smd" $sequence "idle" "ladydress.smd" loop fps 30 ACT_IDLE 1 $surfaceprop "default" $collisionmodel "ladydress.smd" { $concave $mass 100.000 } 08:35 p. m. - lucarioaaron: [url]http://imgur.com/SZpbkIT[/url]
09:17 p. m. - lucarioaaron: and what qc you use? 09:18 p. m. - SedimentaryStockings: $modelname "player/items/medic/wintermedic_boots.mdl" $model "boots" "boots.smd" $cdmaterials "models\player\items\medic\" $surfaceprop "default" $sequence idle "boots.smd" loop fps 30.00
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