I've created a generator for my gamemode but the model does not animate in game, its a simple 2 part mesh, a base and a disc on top that rotates, the disc animation players in the half life 2 model viewer and also in Q > Edit Icon window but again not when its spawned.
QC file
[CODE]//---------------------------------------------------
// Resources, Scale & Properties
//---------------------------------------------------
$modelname "sonicgen/sonicgen.mdl"
$scale 20
$body mybody "sonicgen.smd"
$cdmaterials "models/sonicgen"
$surfaceprop metal
$MaxEyeDeflection 90
// $HBoxSet "default"
$definebone "sonicgen_plate" "" 0.000000 0.000000 0.000000 -0.000000 126.869877 89.999983 0.000000 0.000000 0.000000 -0.000000 -0.000000 -0.000000
$definebone "blender_implicit" "" 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -0.000000 0.000000 0.000000
//---------------------------------------------------
// Sequences
//---------------------------------------------------
$sequence idle "anims/idle.smd" loop fps 30
//---------------------------------------------------
// Physics
//---------------------------------------------------
$collisionmodel "collision.smd" { $concave }
[/CODE]
addon.jason
[CODE]{
"title" : "Trilogy Basewars Sonic Generator",
"type" : "ServerContent",
"tags" : [ "roleplay", "realism" ],
"ignore" :
[
"*.psd",
"*.vcproj",
"*.svn*"
]
}[/CODE]
[URL="http://www.mediafire.com/download/2a61rbpahn4prxt/New+folder.zip"]Click Here to Download Project[/URL]
- Blender Project Files
- Addon Project Files
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